DrDeathhand: 2. Can you add an option in your program that allows you to export
the registry code (or other data) that your program finds to restore your savegames
after dying? Why I am asking this is because well sometimes you have
to reinstall your computer or something and then you of course lose your
registry data (and or other data) and this means your Witcher 2 insane saves are broken and
useless. But if you can export the right registry keys using your awesome
program you can avoid this problem because when you reinstall your pc
and then import the exported registry key then voila it all works again.
I added an Export... button which saves the key as a .reg file. To restore the key, simply run the .reg and Windows will inject the data where it needs to be. Simply save the .reg with the .sav and .bmp and you should be able to restore the save on any machine. No guarantee this will work but it should in theory.
wickedsick666: I had a dream then I woke up from it. I can't remember it now, but I still remember this urge to check the app's folder in hope to find a kind of .log...
There wasn't any...
To have a log containing all the registry changes would be really nice...
EDIT 2: Nevermind! I just got over my frustration and started a new game. And I not only just went further into the game under this difficulty and I enjoyed it even more now! Man, I love this game (:
PS: Yet, a log would be nice...
Added a .log. It saves in the same format as the .reg so export a dummy .reg file, copy the relevant data over to the .reg file (open with notepad) and run the .reg to import. It won't do any good for you now but it could prevent so much loss in the future by potentially capturing the data for a previous autosave.
Download (using same host as above):
http://depositfiles.com/files/h0twbe4x9