Posted May 24, 2011
I'm trying really hard to like this game. I really support what GoG has done with the release in terms of DRM and I'm liking the story so far.
Unfortunately, I'm not sure I can bear to actually play it. I have spent at least a couple hours on the tutorial missions, dying again and again (probably 50 times), even on easy difficulty. I have read the entire Tutorial section of the journal carefully and it hasn't helped.
By the way, I have played pretty much every major western RPG since Baldur's Gate (1998) and most of the big FPSes since Quake 2 and Goldeneye (1997). I find it hard to believe that other gamers are not having similar problems with what I'm finding to be the insanely difficult intro section.
Given enough patience I know I can just power through it with a ton of trial and error. I'm just not sure I have the desire to do that.
Some of the specific problems I've had:
-When I first played, I picked the most interesting dialog option (the dragon). I was promptly dropped into the interface and burned to death within about 5 seconds of my first time gaining control of my character, before I had even gotten a chance to look around.
-The combat in the tutorial section is just much, much too difficult. You are facing groups of 4+ foes almost immediately, who can cut you down very very quickly.
-There are multiple places in the tutorial where stopping for a few seconds to get acquainted with the interface will get you immediately killed. This is especially bad when the game gives you pop up tutorials in these areas.
-The bombs are effective, but you only get a few of those. After you run out, you are reduced to running around in circles like an idiot over and over trying to get one of the mob of enemies to move far enough away from his allies to get an attack in.
-The parry key simply doesn't work (my character does nothing when I press it) about half of the time for no obvious reason to me.
-The signs seem pretty much useless. The stun one never seems to do much for me. Even if I hit an enemy when they should be off balance (like after a power attack) they are usually stunned for an even shorter time than if you parried a blow.
-The fire sign does almost nothing or literally nothing to most enemies
-The trap sign is probably the most useful, although it also does very little damage and stuns only a short time.
-The defense sign seems to offer partial protection against one or two blows before disappearing.
-As far as I can tell, the mind control sign does nothing at all.
-The game frequently does not allow any saving during very difficult sections or forces you to rewatch over and over dialog and cutscenes, although you can skip most of these.
Is there something I'm missing that will make this game playable?
Unfortunately, I'm not sure I can bear to actually play it. I have spent at least a couple hours on the tutorial missions, dying again and again (probably 50 times), even on easy difficulty. I have read the entire Tutorial section of the journal carefully and it hasn't helped.
By the way, I have played pretty much every major western RPG since Baldur's Gate (1998) and most of the big FPSes since Quake 2 and Goldeneye (1997). I find it hard to believe that other gamers are not having similar problems with what I'm finding to be the insanely difficult intro section.
Given enough patience I know I can just power through it with a ton of trial and error. I'm just not sure I have the desire to do that.
Some of the specific problems I've had:
-When I first played, I picked the most interesting dialog option (the dragon). I was promptly dropped into the interface and burned to death within about 5 seconds of my first time gaining control of my character, before I had even gotten a chance to look around.
-The combat in the tutorial section is just much, much too difficult. You are facing groups of 4+ foes almost immediately, who can cut you down very very quickly.
-There are multiple places in the tutorial where stopping for a few seconds to get acquainted with the interface will get you immediately killed. This is especially bad when the game gives you pop up tutorials in these areas.
-The bombs are effective, but you only get a few of those. After you run out, you are reduced to running around in circles like an idiot over and over trying to get one of the mob of enemies to move far enough away from his allies to get an attack in.
-The parry key simply doesn't work (my character does nothing when I press it) about half of the time for no obvious reason to me.
-The signs seem pretty much useless. The stun one never seems to do much for me. Even if I hit an enemy when they should be off balance (like after a power attack) they are usually stunned for an even shorter time than if you parried a blow.
-The fire sign does almost nothing or literally nothing to most enemies
-The trap sign is probably the most useful, although it also does very little damage and stuns only a short time.
-The defense sign seems to offer partial protection against one or two blows before disappearing.
-As far as I can tell, the mind control sign does nothing at all.
-The game frequently does not allow any saving during very difficult sections or forces you to rewatch over and over dialog and cutscenes, although you can skip most of these.
Is there something I'm missing that will make this game playable?
Post edited May 24, 2011 by Grokmoo