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This is so incredibly frustrating. I played TW1 several times over and have been anticipating TW2 since the day they announced it. I'm on my second run now, but I can't get past the bugs. Funny, since I've been telling others to do just that. Problem is, you can't have a complicated and demanding combat system riddled with bugs. I've been killed time and again because of the camera getting stuck, Geralt not able to draw his sword, hotkeys not responding, delayed animations on bomb and dagger throwing, Geralt targeting the wrong enemy. Meanwhile, enemies move like lightning all around him, and Geralt is just thoroughly gimped by bugs. I won't even go into into the consolized and totally worthless UI, the crappy targeting on items and doors. In so many ways, this game is a step back from TW1. It has none of the polish. Why did CDPR do this? They aren't Bioware, after all.

I was able to get through once on medium difficulty and loved the story, but I'm not willing to wade through crap again just to enjoy the good parts. I'm not asking they change the difficulty, I'm saying that this game is not finished, we did not get a finished product. I'm hanging it up till I hear the game can function like any other AAA release.
Post edited June 17, 2011 by scampywiak
low rated
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scampywiak: This is so incredibly frustrating. I played TW1 several times over and have been anticipating TW2 since the day they announced it. I'm on my second run now, but I can't get past the bugs. Funny, since I've been telling others to do just that. Problem is, you can't have a complicated and demanding combat system riddled with bugs. I've been killed time and again because of the camera getting stuck, Geralt not able to draw his sword, hotkeys not responding, delayed animations on bomb and dagger throwing, Geralt targeting the wrong enemy. Meanwhile, enemies move like lightning all around him, and Geralt is just thoroughly gimped by bugs. I won't even go into into the consolized and totally worthless UI, the crappy targeting on items and doors. In so many ways, this game is a step back from TW1. It has none of the polish.

I was able to get through once on medium difficulty and loved the story, but I'm not willing to wade through crap again just to enjoy the good parts. I'm not asking they change the difficulty, I'm saying that this game is not finished, we did not get a finished product. I'm hanging it up till I hear the game can function like any other AAA release.
my crappy PC runs this game like champ. And there are tons of people demand the game to be harders. There are enough mods to add challenge to this game.

so if you say this game is hard and therefore it is bugged --> you are sucked.

if you complain about unresponsive keys or such, maybe a few others have problems , but a lot others and I don't have the problem. I love how they work the bombs, spell casting animations.

if you hate this game , oh well, you are welcome. There are lots of others who love this game. Yon are 1 in a million. Practically nobody.

if you say the game is unfinished --> maybe you can finish this game. But it seems that if you cant even pass a game, how can u make a game LOL LOL LOL
Post edited June 17, 2011 by Freewind
I don't hate the game, I don't think it sucks, I think they released a broken product, just like they did the first time with TW1.
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scampywiak: Why did CDPR do this? They aren't Bioware, after all.
Careful, there. There are a lot of things that are a step backward, but plenty of things that are a step forward.

But yeah, you're perfectly within your rights to abandon the game for awhile if it's not functioning well enough on your computer. Hopefully the upcoming 1.3 patch will fix the issues with lag that a lot of people have mentioned.
don't try to use bombs or traps before you stop running will stop the lock up geralt bug. I have never experience it once since I figured out what causes it.
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scampywiak: Why did CDPR do this? They aren't Bioware, after all.
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227: Careful, there. There are a lot of things that are a step backward, but plenty of things that are a step forward.

But yeah, you're perfectly within your rights to abandon the game for awhile if it's not functioning well enough on your computer. Hopefully the upcoming 1.3 patch will fix the issues with lag that a lot of people have mentioned.
Most things, the big important stuff, are a step forward. They need to know that. But I can only handle so many damn glitches and quirks, and I have to wonder whether it's just my pc when so many other people seem to be experiencing the same troubles. The game just feels unfinished to me, very rough around the edges. I want to master the subtleties of combat, but not without the full use of hotkeys and such. I hate using the radial menu, I hate not knowing how many of each bomb I have left unless I exit to the menu, I hate having to come to a full and compete stop just to scan a room or throw anything...what is the purpose of that? Aside from Geralt blocking and swinging his sword, there seems to be a delay in everything else he performs.

I've had my say. I still respect their talent even if I hate that they are focusing on consoles when they clearly have a broken PC release out. I bought both the GOG and CE edition to support them, and because it was such a great deal. I just hope they have the same post release support they did for TW1.
Post edited June 17, 2011 by scampywiak
Me too. The graphics are okay, but that's it.. The maps are horrible and movement is terrible. Too many cutscenes and off-the-wall quests, Like, find the dwarf who saw a redhead woman fall from the sky in a town full of dwarves. Sheesh.
There are indeed may bugs, annoyances and bad decisions in the game. But i wouldnt say its not finished.

Good but flawed game. I do get the feeling we are beta testing for the xbox sometimes though.........mainly when the controls break and during the awful unresponsive moments.
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scampywiak: I hate having to come to a full and compete stop just to scan a room or throw anything...what is the purpose of that? Aside from Geralt blocking and swinging his sword, there seems to be a delay in everything else he performs.
That's what I keep saying and people look funny at me for that.
It's like a fight should feel like a dance, fluid and graceful, instead it has no rhythm at all. It's like really bad sex.
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Siven80: I do get the feeling we are beta testing for the xbox sometimes though......
Yes, that thought has crossed my mind several times, too...
Post edited June 17, 2011 by AudreyWinter
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scampywiak: Why did CDPR do this? They aren't Bioware, after all.
No, they're a lot smaller, actually. They can release games like this because they're not afraid to take risks (unlike most big game developers, which are mostly cowards). The problem with risks is that sometimes it doesn't turn out quite as well as you'd hoped.

I'm no fan of the fast combat system, but I don't think I've experienced any of the problems you mentioned. I also don't think the game is unfinished (at least after the 1.2 patch; from what I hear, 1.0 was seriously broken due to the DRM, but that was removed in the 1.1 patch). Neither was TW1 released unfinished, by the way. Both games were quite playable (which isn't always true with games from some big-name publishers).

Not all is perfect, of course. Much of the awesome stuff is offset by stuff that didn't turn out quite so well. Like the awkward combat. The quests and journal updates seem a bit out of sync. The map is practically useless once you leave town (though that could be intentional). The lack of a 'junk' tab in the inventory. The lame QTEs.

But hey, if you've already finished the game once, this is not so much giving up, as deciding not to replay it. Nothing wrong with that. CRPGs are usually not known for their replay value (though TW2 seems to demand at least 2 play-throughs).
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I have a feeling that we have been getting an influx of crybabies and dummies recently.
Either that or BioWare fanboys with nothing better to do.

Posts like that really fail miserably considering there are countless players that have finished the game with minimal problems multiple times.
Either that, or someone should sit down and write "Witcher 2 - Assassins of Kings for Dummies"
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AudreyWinter: That's what I keep saying and people look funny at me for that.
It's like a fight should feel like a dance, fluid and graceful, instead it has no rhythm at all. It's like really bad sex.
You have been watching too many bad Hollywood movies...
Watch Excalibur... see how "graceful and dance like" combat is.
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scampywiak: I was able to get through once on medium difficulty and loved the story, but I'm not willing to wade through crap again just to enjoy the good parts. I'm not asking they change the difficulty, I'm saying that this game is not finished, we did not get a finished product. I'm hanging it up till I hear the game can function like any other AAA release.
What's your nickname on BioWare forums? I would like to read your posts about Dragon Age 2 and just how finished that was. Or are you afraid of being banned there so you are coming here?
Post edited June 17, 2011 by Ebon-Hawk
I play Street Fighter 4 extensively, so I have a feel for how a combat system should perform; when there should be a transition from stop to go, how combos should link, targeting, linking moves, interrupting moves and initiating new ones - this is a biggie and where TW2 fails the worst.

I'm no game designer, but I can feel when something's wrong with a combat system. Arkham Asylum, a game they learned from, got it right. But the combat in AA is far more structured and contrived, and I assume it has fewer technical issues to solve than TW2. The TW2 system allows much more freedom and is more ambitious, but we simply can't rely on Geralt to react when we need him to.
Post edited June 17, 2011 by scampywiak
low rated
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scampywiak: I play Street Fighter 4 extensively, so I have a feel for how a combat system should perform; when there should be a transition from stop to go, how combos should link, targeting, linking moves, interrupting moves and initiating new ones - this is a biggie and where TW2 fails the worst.

I'm no game designer, but I can feel when something's wrong with a combat system. Arkham Asylum, a game they learned from from, got it right. But the combat in AA is far more structured and contrived, and I assume it has fewer technical issues to solve than TW2. The TW2 system allows much more freedom and is more ambitious, but we simply can't rely on Geralt to react when we need him to.
You want Witcher 2 combat to perform like Street Fighter? Now I know you are a troll... good bye.
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Ebon-Hawk: You want Witcher 2 combat to perform like Street Fighter? Now I know you are a troll... good bye.
No, I don't expect that. I'm using it for reference. And I'm not trolling.
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scampywiak: This is so incredibly frustrating. I played TW1 several times over and have been anticipating TW2 since the day they announced it. I'm on my second run now, but I can't get past the bugs. Funny, since I've been telling others to do just that. Problem is, you can't have a complicated and demanding combat system riddled with bugs. I've been killed time and again because of the camera getting stuck, Geralt not able to draw his sword, hotkeys not responding, delayed animations on bomb and dagger throwing, Geralt targeting the wrong enemy. Meanwhile, enemies move like lightning all around him, and Geralt is just thoroughly gimped by bugs. I won't even go into into the consolized and totally worthless UI, the crappy targeting on items and doors. In so many ways, this game is a step back from TW1. It has none of the polish. Why did CDPR do this? They aren't Bioware, after all.

I was able to get through once on medium difficulty and loved the story, but I'm not willing to wade through crap again just to enjoy the good parts. I'm not asking they change the difficulty, I'm saying that this game is not finished, we did not get a finished product. I'm hanging it up till I hear the game can function like any other AAA release.
I honestly haven't experienced any delayed animations - maybe you're holding down R? You can hold it down and aim, and I thought my bomb animations were delayed until I figured that out. You also might want to try after 1.2 - a lot of the combat clunkiness and targeting issues have been cleared up.

I agree with you that there are a lot of combat bugs, though. I have run into the occasional inability to get my sword out (see also: draug fights) or lock-up.

Also keep in mind that Witcher 1 Extended Edition has had lots of feedback by the community. If you're playing a game that was made on what was, for a game of this production value and depth, a shoestring budget, you should expect to have a few bugs.