Posted June 22, 2011
I've got an idea for future DLC, expansion, Enhanced Edition or whatever. It's intended to add more depth to alchemy/potions, and fill the gap that was left by the secondary substances that didn't get carried over from the first Witcher.
The interface that is used in The Witcher 2 for drinking potions is based on drinking multiple potions at the same time - you select three or four bottles, then gulp them down in one go. So wouldn't it be nice to have some "supplemental potions", potions that have no effect by themselves, but influence how other potions you drink at the same time affect you?
For example, there could be a potions that helps your body to deal with the poisonous effects of other potions, reducing the total toxicity you take. Or one that increases the positive effect of other potions at the expense of additional toxicity. I'd especially like one that makes other potions last longer.
The interface that is used in The Witcher 2 for drinking potions is based on drinking multiple potions at the same time - you select three or four bottles, then gulp them down in one go. So wouldn't it be nice to have some "supplemental potions", potions that have no effect by themselves, but influence how other potions you drink at the same time affect you?
For example, there could be a potions that helps your body to deal with the poisonous effects of other potions, reducing the total toxicity you take. Or one that increases the positive effect of other potions at the expense of additional toxicity. I'd especially like one that makes other potions last longer.