Posted June 27, 2011
I loved W2, though they do need to get a bug fixed that causes keyboard and mouse input in combat to stop registering. However, I agree that Act III is too abrupt.
After all the time in Acts I and II, it was just not enough stuff to do. So, why not add some DLC to give some more quests. Even some of them are just shopping lsit quests, even that would give me something else to do. Heck, let me find some rare mushrooms for Numa's aide.
Also, the Act III location is too small compared to Acts I and II. So, let me be ableto open the locked doors and leave at the rear of the fortress. Give me some open areas to explore, a few of the more rare beasts to hunt, some caves, etc. This could also be a place where players who need rare things like Endrega Queen pheramones and don't have them could have a place to hunt them up. There could also be a couple of NPC given quest from people waiting by the amphitheater that involved leaving out the back door.
I would also see another monster or two from the first game added to the DLC. A quest involving the vampire girls would be fun.
After all the time in Acts I and II, it was just not enough stuff to do. So, why not add some DLC to give some more quests. Even some of them are just shopping lsit quests, even that would give me something else to do. Heck, let me find some rare mushrooms for Numa's aide.
Also, the Act III location is too small compared to Acts I and II. So, let me be ableto open the locked doors and leave at the rear of the fortress. Give me some open areas to explore, a few of the more rare beasts to hunt, some caves, etc. This could also be a place where players who need rare things like Endrega Queen pheramones and don't have them could have a place to hunt them up. There could also be a couple of NPC given quest from people waiting by the amphitheater that involved leaving out the back door.
I would also see another monster or two from the first game added to the DLC. A quest involving the vampire girls would be fun.