Posted October 10, 2011
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http://www.techpowerup.com/forums/showthread.php?t=112556
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LAA programs get 4GB address space on 64-bit OS and up to 3GB on 32-bit OS (with the /3GB or IncreaseUserVa 3072 trick). In theory, anyway, a game that uses artwork resources heavily can hold more of them in memory and have to go to disk less often. I am not sure, however, that TW2 ever uses memory beyond 2GB.