i would have preferred to have seen a counter-attack function (and i dont mean like riposte or whatever it was - i didnt really like how it was implimented) - kinda like arkham asylum, but with a cooldown timer attached so that you cant spam it.
but i think the thing id have liked to have seen MOST.. was a better and more dynamic and smoother blocking system.
i think i tried blocking 3 or 4 times at the start, and just ended up giving up on it, because it just wasnt practical, didnt feel intuitive and rolling was more effective.
but yes i suppose adding pirouettes or flips to break out of groups would have been good, if for nothing else other than just to add extra animations to the dodge maneuvers and make the combat look a bit more exciting and interesting.
Post edited June 10, 2011 by shivnz