StingingVelvet: Or maybe it's because the tutorial is a piece of crap, and the game does not really tell you how to play. I love the combat, once you learn how to play and get into it the combat is awesome. They did a really poor job of introducing you to it though, and teaching you about its fundamentals and its subtleties.
There is a reason damn near every review lists this as a flaw, despite rating the game high.
indelible: That may be the case, yes. The tutorial did leave a lot to be desired. However I've found that most of the criticisms levied at the combat system to fall under the, "it's poor because it's demanding and challenging, and thus frustrating," line... with or without the poor tutorial. I figured it out quite quickly, but still found it to be quite difficult earlier on in the game. In addition to that I think it'd be quite hard to run a tutorial for the combat system; I don't think having the various mechanics more thoroughly explained would it make it that much more easy to get into. I still think most of the same criticisms would have been made regardless.
You play with a controller, so there are a limited amount of keys for you to press. So it was easy for you to discover what did what and when by accident. I play mouse and keyboard on a PC, not a crappy toy imitating a 10 year old cheap pc. There are way more buttons available to me, and the devloper decided to put these ALL over the keyboard to which they are not even accesible by one hand without leaving WASD. The game never explains where these keys are, or that these functions EVEN exist. Because you mashed your way through training and figured everything out, doesn't mean that it was terrible game design.
"Just press LB" hilarious.
"Just press mouse5"
"Just press ctrl+i"
See how the first one makes sense because it's one of 12 keys. But me calling out a single or combination of what amounts to an option of 150+ keys is entirely unintuitive. Obviously with 12 keys you will stumble on the solution, with 150+ keys and an expectation that this crap will be explained to me, one will NEVER stumble upon the solution until they become super frustrated.
Logic puzzle: Here is a game. Here is a remote with 150 keys. 12 of the keys do something at any given time, yet the 12 keys are not the same in some contexts. How long does it take you to determine which keys DO something AND what they do?
Answer: Way longer than it takes to lose interest in the narrative. Console game that relied on the button mashing tutorial effect, and pc'ers got screwed again.