billyblaze: Let me finish this thread so y'all riled up folks can get back to playing.
I'm neither a regular Destructoid reader (it's not in my RSS feeds) nor am I in any way affiliated with Sterling. But I do write reviews and I feel like a glimpse behind the neural curtain might help you not to get terrimad at review scores that don't translate to your love for a game.
a) Reviewing games is not a science. Jim Sterling doesn't call himself a journalist, which is more than self-proclaimed "professional game journalists" can say for themselves. He admits time and time again that he has only his opinion to give and that alone should earn him a modicum of respect by the raving madmen in Destructoid's comment section.
b) I actually agree with most of what he says, but I would've given the game something north of 8/10 easily after playing through it 1.8 times. How can this be, you ask? It's because my fondness for RPGs and the fact that I'm constantly starved for a good one allows me to ignore a lot of crap to get my fix. Combat hard? I don't care! I literally played on hard right out of the gate. I got my ass kicked all over the place for hours on end and loved every masochism-ridden second of it. This is where I would've called it "refreshingly challenging", but because Jim Sterling is not the RPG-nolifer-neckbeard that I am, he's calling it as he sees it. Balancing issue.
And he's not wrong, our priorities simply diverge. While he's near tears because he has to finish the game for this review, I'm fapping furiously because all I wanted for a
long time was for a game to bend me over and show me who's daddy.
To drive that point home in a crass manner: If you'd pit me against a racing game aficionado, his review would always look more favorable since he wouldn't include "WHY DO I NEED BRAKES" in his list of criticisms.
Do you see how the notion of "objectivity" falls apart in a taste-driven industry like gaming? It's hit or miss. My suggestion is, if you want to get something out of a review, stick with a handful of reviewers to follow - only if you can compare their general taste to a certain review can you extrapolate enough for you to decide whether a game is worth your time.
All this except the objectivity comment...it's easy enough to maintain a balance between objectivity and subjectivity if you're well suited for a particular review...I just don't think he is so it doesn't translate well.