It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Anyone have a problem where the rhythmic blur effects get stuck? Whenever I leave the ghost battle area in act 2, the fade in/out blur effect stays on. It also stays on after the adrenaline spell gets cast. If I save/load it goes away.

I turned "blur effects" off in the launcher, and that does get rid of the blur completely, but the accompanying green or white effect streaks still stay on, pulsating until I save/load.

Any fix for that?
No posts in this topic were marked as the solution yet. If you can help, add your reply
I don't know about the effects related to the ghost fog, but I have also noticed that the green visual effects that accompany the use of Berserk (green mutated blood visuals), become stuck, and only reloading the game gets rid of them. I stopped using that skill altogether after finding this out - a real mood-killer when you're out chatting with the locals.
This has happened with me as well.
avatar
Kindo: I don't know about the effects related to the ghost fog, but I have also noticed that the green visual effects that accompany the use of Berserk (green mutated blood visuals), become stuck, and only reloading the game gets rid of them. I stopped using that skill altogether after finding this out - a real mood-killer when you're out chatting with the locals.
Yeah I've observed the green overlay from berserk as well. I think it goes out when all your potions expire, which is kind of weird, considering that it doesn't go on until you use berserk.
avatar
vAddicatedGamer: Yeah I've observed the green overlay from berserk as well. I think it goes out when all your potions expire, which is kind of weird, considering that it doesn't go on until you use berserk.
Hmm... perhaps. I'm not going to let my potions expire every time I've used Berserk, though. I'd rather just avoid using it altogether. :P
Yeah, those green visual effects get stuck. Are those effects controlled in the launcher? I tried figuring it out, but no luck dropping it.
avatar
Kindo: Hmm... perhaps. I'm not going to let my potions expire every time I've used Berserk, though. I'd rather just avoid using it altogether. :P
Like many other small things in the game, I learnt to ignore it :). If I am in town though (as in I know I won't be needing the potion effects) I just meditate to get rid of it.
avatar
Parmenides: Yeah, those green visual effects get stuck. Are those effects controlled in the launcher? I tried figuring it out, but no luck dropping it.
I don't think there is any setting in the launcher to disable this.
Post edited July 15, 2011 by vAddicatedGamer