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Or do you have to make a new save file every time you make a save, I ask this because I save alot. Thank you.
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landivsren: Or do you have to make a new save file every time you make a save, I ask this because I save alot. Thank you.
From what I read I think you (for the time being)need to erase the files in your saves directory or move them into a subdirectory manually. On one hand its an inconveniece on the other if you decide to replay you can backtrack easily.
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landivsren: Or do you have to make a new save file every time you make a save, I ask this because I save alot. Thank you.
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Gidzin: From what I read I think you (for the time being)need to erase the files in your saves directory or move them into a subdirectory manually. On one hand its an inconveniece on the other if you decide to replay you can backtrack easily.
Thank you, and can you tell me where the save directory path is?
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Gidzin: From what I read I think you (for the time being)need to erase the files in your saves directory or move them into a subdirectory manually. On one hand its an inconveniece on the other if you decide to replay you can backtrack easily.
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landivsren: Thank you, and can you tell me where the save directory path is?
Sorry about the long wait I hope you found it by now......In win 7 Its in your My Documents folder. Mine is Witcher 2 > gamesaves. You'll find a bmp file also under the same savegame #. Usually its placed under your username documents folder.. a few hide it in the Appdata folder under their company name.
Does Witcher 2 have the same "broken" quick-save system as in Witcher 1?

That is to say, every time you press "Quick Save" it creates a new save slot. So you end up with far too many saves.

Quick saves should always use the same slot - you only ever have one quick save. Otherwise it's no different from a normal "Save".

Also we should be able to type our own name for each save so it doesn't get too confusing. Particularly true if you let other people play the game on your computer (although that wouldn't be a problem if the game/saves were profile-based).
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hurrakan: Does Witcher 2 have the same "broken" quick-save system as in Witcher 1?

That is to say, every time you press "Quick Save" it creates a new save slot. So you end up with far too many saves.
You can only have one quick save at a time in TW2, and it overwrites the old one when you make a new one.

Which is a welcome improvement.
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227: [
Which is a welcome improvement.
Until the single save game becomes corrupted during play. Thanks, but no thanks. I'd rather it keep multiple copies for that reason.
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227: [
Which is a welcome improvement.
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Alondrix: Until the single save game becomes corrupted during play. Thanks, but no thanks. I'd rather it keep multiple copies for that reason.
The game autosaves like crazy, so even if that were to happen, it'd take actual effort to lose any quest data or anything like that.
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227: [
Which is a welcome improvement.
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Alondrix: Until the single save game becomes corrupted during play. Thanks, but no thanks. I'd rather it keep multiple copies for that reason.
Not to mention if you end up finding yourself in a corner or an otherwise no-win situation and your manual and auto-saves are too recent to get around the problem.
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Dinasis: Not to mention if you end up finding yourself in a corner or an otherwise no-win situation and your manual and auto-saves are too recent to get around the problem.
You can't save during combat, and even if you somehow managed to acquire the worst weapons and end up trapped between two rooms of something murderous after deleting all your autosaves, you can still change the difficulty setting and make it through.

I don't mean to be rude, but I literally can't imagine this ever being a problem.
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227: You can't save during combat, and even if you somehow managed to acquire the worst weapons and end up trapped between two rooms of something murderous after deleting all your autosaves, you can still change the difficulty setting and make it through.

I don't mean to be rude, but I literally can't imagine this ever being a problem.
Maybe it won't be in Witcher 2, I don't know yet, but this is the most recent example I can think of: I played some of the campaign in Halo: Reach and was in a warthog clearing an outpost. The game did a scripted autosave while I was driving around letting the CPU fire he turret. Being as I'm not really used to the driving in Halo: Reach (and I'm guessing by extension all the Halo games), the autosave hit right as I was landing from a bounce next to and facing a cliff edge. The only checkpoint I could reload was that exact moment, leaving me to watch repeatedly as I, my warthog, and its two CPU passengers flew off the cliff and died as the Out of Area warning began its countdown.

For a more RPG-relevant example: playing Final Fantasy VII and VIII (not that it's exclusive to these two Final Fantasies or Final Fantasy games) and keeping a two save system. You go into a dungeon or area filled with baddies, you save at the beginning of the area and find a save point later on near the boss, get thoroughly trounced and eventually decide to get out and level grind elsewhere only to find you're locked in the area until the boss is dead.

In short, usually, if you need to go back further than your saves allow, it's at best only indirectly related to combat, and if it's not related to combat, it's because you want to go back and redo something completely differently, like exploring a different path in The Witcher 1.
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Dinasis: Maybe it won't be in Witcher 2, I don't know yet, but this is the most recent example I can think of: I played some of the campaign in Halo: Reach and was in a warthog ...
Heh I had the same problem in one part of Halo Reach. The game saved about 1 second before a wraith tank exploded my warthog. I must have watched myself being exploded about 100 times before I somehow got out of it o_O
how big are each save? i know for like oblivion it was like 1 mb each save. with all these witcher quick saves, i'm hoping they aren't too big that i need to worry about deleting the old saves in the folder once in a while
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Hinscher: how big are each save? i know for like oblivion it was like 1 mb each save. with all these witcher quick saves, i'm hoping they aren't too big that i need to worry about deleting the old saves in the folder once in a while
Unfortunately they rapidly grow. They were around 3.5 MB at the beginning of the game. Mid-late chapter 1, I'm up to 15.5 MB per save.
I really wish we could edit save files in game.