slophlong: You can change keybinds via the launcher, what are you talking about?
cloud8521: but thy are shoehorned in.
along with graphic settings. it should be ingame so i can test settings better so i know what works best fps wize
the way it is, test.. .close game new setting.. open game test.. close game new setting
slophlong: I've never tried that and can't imagine how you'd play the game using arrow keys as opposed to WASD/ESDF, where are the rest of your keybinds?
cloud8521: keyboards can be on the numpad, the home button set.. lots of places for it
Personally I don't have an issue with the graphics options being on the launcher, you'd have to restart the game to change anything major anyways.
And I know the keybinds can be anywhere, but what I fail to see is how TW2 is a console game because you can't bind things to Arrow Keys (which is most likely a bug and will be fixed soon).
Last I checked CDProjekt hasn't had an official announcement for a console port and its pretty obvious that the game was created for the PC (in my opinion at least).
slophlong: The thing is, TW2's combat is fairly difficult and requires tactics, are you calling it a console game because it doesn't play exactly like Baulder's Gate? TW2 isn't dumbed down at all, its just a different game with its own combat.
cloud8521: when the F*%$ did i say that?
I interpreted "PC has its own feel" as you saying that all action RPGs are console games. I'm sorry if I misunderstood, I'm just having difficulty understanding what you're trying to get at.