lemothelemon: I'm having the worst trouble with combat in this game. The last one was easy enough, sure if I got swarmed by echinops they might kill me, but I hardly ever died. I was playing on easy though. Heck, I'm still playing on easy now! But it seems like everything can kill me pretty easy! I'm still on the first chapter but I can't seem to win in any combat situation. A group of neckers will kill me with no problem, the same with just two wraiths! Any advice for being able to fight monsters more easily?
1. Dodge
- Probably the silver bullet in this game, at least for me.
- It doesn't require vigor, and it gets you out of tight spots.
- Dodging distance can be increase via "Feet work" skill under Swordsmanship tree.
2. Quen
- Can absorb damage, but your vigor won't regenerate when Quen is active.
3. You can use bombs
- Made through Alchemy screen.
- Excellent for crowd control. At the very least, they can stagger your enemies, giving you time to roll away.
- e.g. Red Haze can confuse enemies (causing them to fight each other), Zerrikanian Sun / Samum stuns.
4. Drink potions
- Swallow can regenerate vitality.
- White Raffard can give you +50% health at the cost of significantly reduced damage.
5. Avoid engaging large groups of enemies.
- Enemies like nekkers, drowners, wraiths have a simpler attack animation, so they typically attack faster than you (no thanks to Geralt's complex animations that are pleasing to the eye but not pleasing to your vitality).
- Don't attack when you can see a few other enemies are standing right beside your target. You might get stun locked by numerous hits.
6. Single out enemies.
- For example, you can run around obstacles (e.g. a rock) to split up a group of enemy. When one of them sticks out from the group, attack that one.
7. Float like a butterfly sting like a bee.
- When you get a few hits, either you will get blocked / retaliate or others in the group will catch up. Don't get too obsessed with finishing off the single enemy, dodge and retreat.
8. Get "Position"
- This reduces the damage you receive from backstabbing from 200% to 150% (Level 1) then to 100% (Level 2).
9. Be aware of where auto-aiming is targetting
- Sometimes it can get you into trouble, e.g. in a split second, you go from attacking the enemy right in front of you to the enemy a few meters away, thus getting hit in the process.
- "Alt" to lock onto target, causing it to stop jumping around.
- Or, use RMB (strong attack) when your enemy is right in front of you. With strong attack you always attack at the spot, whereas fast attack will cause you to leap towards your enemy is he is far away. RMB is sometimes slower, but if you get the timing right, it helps with the auto-aiming issue esp. when fighting groups of enemies.
10. There might be delays between 2 actions.
- I posted some videos under this
thread.
- Basically:
a) After casting signs, running (WASD) is delayed.
b) After hitting an enemy, running is delayed.
c) After blocking an attack, running is delayed.
d) After dodging, sign-casting is delayed.
e) After your attack gets blocked, blocking is safer. Doing anything else poses a greater chance to get hit by the enemy.
e) After getting hit by an enemy, running and blocking are delayed.