Posted July 23, 2011
http://www.youtube.com/watch?v=270HiWAWKmE
The Witcher 2 - The 2 Steps Hicup (Responsiveness)
After some 10 superbly satisfactory playthroughs with TW2, I went for some more of my other games, like 2 runs with ME2 after another one with ME1 and some 4 runs with the leaked Deus Ex:HR demo. (Awesome btw. Another must have for me.)
Now, since 1.3 is out, I resumed my TW2 playthrough, on halt early Act 2 when 1.3 was announced and well, while it's definitely one of my best-ever games, the little flaws become much more apparent and annoying. Sure, I'll get used to it again and beat it on Insane as I was used to after a few learning runs when I got the game but, being TW2 one of my best-ever, I really wished it could be polished to the point where no motherfraking critic or reviewer would point the somewhat poor combat responsiveness as a factor. (plus it is a bit annoying indeed)
Since CDPR has already acknowledged other minor flaws of the game, cosmetics or gameplay, and said they will work on them or already delivered some patch/fix for some but never said anything about the controls responsiveness in combat, AFAIK, what is CDPR word on the subject? Do they acknowledge it? Is it working as intented?
I also play F1 2010 with the KB against Legendary AI drivers and I beat6 them all! =) Well, if that game had the same delay in my KB control responsiveness, I am sure I wouldn't be able to do a flying lap in any circuit without eating dirt, grass or kissing the wall in 100% of the attempts.
I'll have many more runs with TW2 regardless. It's an epic game and really set new standards for what should be called deep and mature RPG. But it would still be nice if controls responded as if it were a game made for kids od'ed on caffeine. =)
The Witcher 2 - The 2 Steps Hicup (Responsiveness)
After some 10 superbly satisfactory playthroughs with TW2, I went for some more of my other games, like 2 runs with ME2 after another one with ME1 and some 4 runs with the leaked Deus Ex:HR demo. (Awesome btw. Another must have for me.)
Now, since 1.3 is out, I resumed my TW2 playthrough, on halt early Act 2 when 1.3 was announced and well, while it's definitely one of my best-ever games, the little flaws become much more apparent and annoying. Sure, I'll get used to it again and beat it on Insane as I was used to after a few learning runs when I got the game but, being TW2 one of my best-ever, I really wished it could be polished to the point where no motherfraking critic or reviewer would point the somewhat poor combat responsiveness as a factor. (plus it is a bit annoying indeed)
Since CDPR has already acknowledged other minor flaws of the game, cosmetics or gameplay, and said they will work on them or already delivered some patch/fix for some but never said anything about the controls responsiveness in combat, AFAIK, what is CDPR word on the subject? Do they acknowledge it? Is it working as intented?
I also play F1 2010 with the KB against Legendary AI drivers and I beat6 them all! =) Well, if that game had the same delay in my KB control responsiveness, I am sure I wouldn't be able to do a flying lap in any circuit without eating dirt, grass or kissing the wall in 100% of the attempts.
I'll have many more runs with TW2 regardless. It's an epic game and really set new standards for what should be called deep and mature RPG. But it would still be nice if controls responded as if it were a game made for kids od'ed on caffeine. =)
Post edited July 25, 2011 by RageGT