What makes a person turn to piracy? Many-a-men and women have asked this question, and have similarly been asked the same question themselves, over the years. While it is probably true that many download pirated copies of games because they simply want them for free, and don't stop to consider the effects this may have on the market, I actually believe that this is not the case when it comes to the majority of the gaming pirates (and pirates in general, in fact). The reasons for downloading a so-called illegal copy of a game can be many and varied in nature; some do it as a sort of activist movement to boycott specific publishers for doing something evil - such as including intrusive and frustrating DRM- and/or SecuROM coding in the game. In the same vein, most DRM methods actually make the game run worse, and for some people, not even run at all. Knowing that DRM might cause this, some pirates simply go for the pirated, DRM-free version instead (it is a long-going argument that DRM only harms those who purchase and play the games legally, while the pirates find a workaround within a day of the game's release anyway).
Another reason - and this is where my personal reasons for pirating games come into play - is convenience. We live in a digital age of fast-speed internet, and I always furrow my brows when I am not given an option to legally purchase and download a game that I want, digitally. To make it even worse, when game publishers actually do offer a digital version, they somehow almost always manage to make it cost either the same as, or sometimes even more than the boxed copy. ActivisionBlizzard routinely do this for their recent expansions for World of Warcraft; if I want to quickly get a hold of the new content, I can do so via their website and purchase it digitally, but it costs almost twice as much as if I were to order a physical copy (or pick one up at a nearby store). This makes absolutely no sense - even if there are financial, market reasons behind it all - since the whole point with offering something digitally should be that you can get it quicker and at a reduced price, since the physical aspect of the game no longer comes into play (printing boxes and manuals, shipping, the DVD press and what not - nothing is necessary for a digital version).
So once more, it becomes a sort of activist, political statement for me to refuse to give these dastardly companies my money. Publishers of all kinds of media could get rid of most piracy, if they only got with the times, and started offering their products in a way that is at least equally convenient to how it is to simply download a torrent from a torrent search engine, and start offering these digital copies at a fair price, that reflects the cost they save by not having to do any of the physical work that is involved in the boxed copies. Coming up with more and more intrusive DRM methods (that are always cracked within hours anyway), and harsher punishments and fines for piracy activity, is completely counter-active to their goals - it will only drive even more people to resort to piracy, even if they don't want to make a statement by doing so.
The one exception I have when it comes to piracy, is if I feel that the game is truly worth my money, or if it is published and developed by good, mostly honest people who are preferably not tied to one of those soul-sucking giant corporations that most companies these days seem to be in bed with. I don't care what Bioware representatives are told to say in public, ever since they were bought by EA, their attitude has completely changed, and I don't believe them for a second when they claim that EA always lets them do whatever they want.
CDPR and The Witcher-series is a shining example of gaming development and publishing done right. I know that the people behind these products are good people, who have a real passion for their work, and a sincere respect for the players. They also offer the games digitally, via GOG, at fair prices, just like it should be. Truly independent game projects aside, how many other gaming studios can you think of that do this? Double-Fine, maybe?
Post edited July 31, 2011 by Kindo