Posted July 29, 2011
I think CDPR really screwed up with patches 1.2 and 1.3, regarding mutagens drop rate and quality.
Unless we can replace the little shitty ones we may decide to use until we find better (and IF we find better now) or unless we can mix the shitty one and craft a better one (pretty much like the gems of Diablo 2), mutagens could be ultimately removed from the game because there is no way I'm going permanently use a shitty mutagen on my Witcher!
If CDPR did that because some frakers made a cheating mod that adds mutagens to all abilities or even the crafing greater ones from lesser, I think it is a minority of gamers that are willing to use cheats and a majority of gamers would approve a official patch giving us the ability to 1) replace mutagens and 2) craft better ones from lesser quality ones.
They may be a little overpowered for an Alchemist with Impregnation level 2 but hey, not all players go alchemists and alchemists have other drawbacks. True, the mixed swordsman/alchemist with all greater power mutagens can make the game cheesy, like we can see on a YouTube video but, again, if a gamer wants to screw his experience by cheesing the game, it is his problem and I believe that most might do it for one run but keep it balanced for their other playthroughs because cheesy is not much fun after a while.
CDPR could instead fix the Impregnation skill to give 35% on mutagens instead of 100% as it is now. (A Greater crit mutagen goes from 3% to 6% with the skill level 2)
Unless we can replace the little shitty ones we may decide to use until we find better (and IF we find better now) or unless we can mix the shitty one and craft a better one (pretty much like the gems of Diablo 2), mutagens could be ultimately removed from the game because there is no way I'm going permanently use a shitty mutagen on my Witcher!
If CDPR did that because some frakers made a cheating mod that adds mutagens to all abilities or even the crafing greater ones from lesser, I think it is a minority of gamers that are willing to use cheats and a majority of gamers would approve a official patch giving us the ability to 1) replace mutagens and 2) craft better ones from lesser quality ones.
They may be a little overpowered for an Alchemist with Impregnation level 2 but hey, not all players go alchemists and alchemists have other drawbacks. True, the mixed swordsman/alchemist with all greater power mutagens can make the game cheesy, like we can see on a YouTube video but, again, if a gamer wants to screw his experience by cheesing the game, it is his problem and I believe that most might do it for one run but keep it balanced for their other playthroughs because cheesy is not much fun after a while.
CDPR could instead fix the Impregnation skill to give 35% on mutagens instead of 100% as it is now. (A Greater crit mutagen goes from 3% to 6% with the skill level 2)