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RageGT: Guess you never played the Gothic series?
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LordRikerQ: I did, and I thought it was stupid there too. Along with the broken combat controls.
I'll never understand why some people who don't like something call it "broken," especially when it worked just the way the designers intended.
Post edited May 24, 2011 by Wishb0ne
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RageGT: Huh... DA:Origins has level scaling, meaning you can fight a Dragon at level 10 or 20 and it will adapt to your level. Also, you can spawn the Dragon at level 10 and come back to kill at level 20. Cheesy!
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Level scaling is the fastest way to ruin any RPG. Youre supposed to feel the change ...the ebb and flow of your abilities vs the challenges of the world. You need to feel yourself evolving. And you should always be trusted with the freedom to wander into a situation that is over your head, so you can feel the thrill of either outwitting it, or coming back when you are more powerful and feeling the evidence of your improvement. Homogenizing the experience is not the answer.

But, the game should also throw new tricks at you as you level up higher, providing new wrinkles to the challenges you face. TW2 doesnt really do a good job of that, I dont think. Other than bosses and exploding enemies, I think you've pretty much seen all the enemies' tricks in Chapter 1.

Really, the biggest problem for me was chapter two. Chapter two was the biggest challenge imbalance . Chapter 1 was perfect, and kept me on my toes. In chapter two, once I got better armor items, it was just a knife through butter in mundane battles, and I got lazy. Chapter 3 picked up the challenge a bit again, where things like gargoyles were much tougher than harpies and rotfiends.
Post edited May 24, 2011 by Cyjack
The difficult in this game needs to be ramped up. But I hope they do it intelligently.

Not like other dumb games like DA2 where the difficulty is just spawning more mobs with higher health.

As Cyjack said, I hope CD Projekt can recitfy this for replay value. The mobs should have more tricks up their sleaves, possibly faster and a little bit stronger. I don't need the mobs to have more health and more armor, I just need the combat to be more difficult so that I'm using more strategy. Even on hard, I don't need anything other than Qun or if I don't use Qun, just need Yrden.
Post edited May 24, 2011 by hulahula32
witcher 3 should be able to fix this EASY

for humans leave as is, and just make good gang ups

for monsters, well have tougher monsters. its easy to think, hmm a necker or a werewolf, which will be harder. obvious answer.

but i do like the non-scalling of the game.
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RageGT: New players should read.. no ... DEVOUR the journal and character screen (including sub pages of it).

This game reminds me so much of DA:Origins that it is weird. I had this same feeling about Origins and have even posted about it in its forum at that time. Why does it feel that Hard diff is easier than Normal? (Like NM diff felt easier than Hard in Origins?)

The manual actually says:

"New game:

High – for very experienced gamers. Opponents deal high damage, and it’s harder to acquire items. Many battles require the use of a sword, magic and alchemy."

I'm finding a lot more items than in my first run and items I couldn't find on my first run in Normal. Lots of Trophies from Drowners in prologue, Nekkers and Endrega (still level 7 atm), lots of Greater Critical Mutagens .. (used 2 so far and it rocks!!!). I actually sold all imported and bonus items in Flotsam and never used them from start. (because I love playing only with the items that the game gives us and they are just as effective). But perhaps it was not meant to be this way, although it is not unusual for games to drop better items at higher difficulty level.

Well, my personal conclusion is that, not only being able to do combat better by understanding better the game mechanics, magic and trap system, helps but better developing my Geralt and getting some early abilities I didn't even know how to get on my first run helps a lot! (Cover for 10% damage reduction is actually awesome, among others.) Plus I'm hitting with Critical Effects a whole lot with only 2 Greater Mutagens! Knockdowns, incineration and Poisoning I can tell when happen. The others not yet.

I had this exact same excited feeling with Origins. Experience with the game is one of the best weapons available!
Don't you dare compare this great game to DA:O please
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Shock2k11: Don't you dare compare this great game to DA:O please
I meant about the excitement of getting better and better at it. And seriously, Origins is a masterpiece as much as TW2 is. (Although they play very differently) I would never compare them to DA 2. That's a heck of a rushed, unfinished, money milking game with its recycled areas over and over and over...

For the record, my Dragon Age Origins videos on YouTube have some 1,800,000 views (since Nov '09) while the very few DA2 vids I did bother to capture/upload have like 5,000 total. Now, my TW2 vids are getting viewed a lot. Perhaps at the same rate as Origins did. That says a lot about both games to me. Two awesome RPG masterpieces!
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Shock2k11: Don't you dare compare this great game to DA:O please
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RageGT: I meant about the excitement of getting better and better at it. And seriously, Origins is a masterpiece as much as TW2 is. (Although they play very differently) I would never compare them to DA 2. That's a heck of a rushed, unfinished, money milking game with its recycled areas over and over and over...

For the record, my Dragon Age Origins videos on YouTube have some 1,800,000 views (since Nov '09) while the very few DA2 vids I did bother to capture/upload have like 5,000 total. Now, my TW2 vids are getting viewed a lot. Perhaps at the same rate as Origins did. That says a lot about both games to me. Two awesome RPG masterpieces!
Totally agree..these games are treats. No hate for DA:O here or Elder Scrolls from me. I have a feeling all this competition is going to help improve games in the future.

These games all have different styles and they all appeal to me, at least.
TW2 is good and fun but I wonder if anyone seriously believes it can beat Skyrim out for GOTY. I dont think Witcher 2 has a chance against the Elder Scrolls Juggernaut.
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LordRikerQ: TW2 is good and fun but I wonder if anyone seriously believes it can beat Skyrim out for GOTY. I dont think Witcher 2 has a chance against the Elder Scrolls Juggernaut.
I think it's obvious, no matter where your personal opinion lies on sandbox type games, that Skyrim will have to drop the ball fairly hard to loose that title. I, personally, don't like sandbox games, as I enjoy strong stories more than "doing my own thing", but sandbox has been the western gaming darling buzzword for years now, and I don't see that changing anytime soon.

I'll be buying it a month or two after release, as I'm sure, like Oblivion, Skyrim will have an incredibly robust modding community, meaning there might be some actual plot driven content delivered by the community by then. :p And, hey. Even if Skyrim does drop the ball somehow, the very fact that they aren't using the Oblivion faces makes it an almost automatic best seller in my book. ;)
Im just being a realist, Oblivion was the best selling RPG ever supposedly, and if Witcher 2 cant top that, they wont top Skyrim unless it really does drop the ball hard like DA 2 did but knowing Bethesda they probably wont let that happen especially with their claim of going back to Morrowind for design ideas. Besides, Bethesda doesnt have a EA over them rushing them to put out crap.
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LordRikerQ: Im just being a realist,
...I wasn't disagreeing with you.
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LordRikerQ: Im just being a realist,
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revial: ...I wasn't disagreeing with you.
oh, I know, I was just clarifying before the fanboys start thinking we are insane for ever thinking Skyrim will beat out W2
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LordRikerQ: Im just being a realist, Oblivion was the best selling RPG ever supposedly, and if Witcher 2 cant top that, they wont top Skyrim unless it really does drop the ball hard like DA 2 did but knowing Bethesda they probably wont let that happen especially with their claim of going back to Morrowind for design ideas. Besides, Bethesda doesnt have a EA over them rushing them to put out crap.
If the reviews are any indication, if it doesn't top Skyrim, it will be a close second. The music, that may be tough;Jeremy Soule doing Skyrim and the intro music theme is nothing to sneer at. While music is but a part of a great game, its major element for me. Witcher 1 had some really great tunes as well. There were 2 composers involved on that as I recall. Love the pub tunes. :D
Skyrim and TW2 likely be different enough where gamers won't be saying, I already have Witcher 2 so I'll forget about Skyrim. They will just get both. And both games will have their unique flavor for RPG which is fine. It will be tough to say which is better since Skyrim will probably a First Person RPG game based on DnD while The Witcher 2 is a 3rd Person based on polish literature.

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LordRikerQ: Im just being a realist, Oblivion was the best selling RPG ever supposedly, and if Witcher 2 cant top that, they wont top Skyrim unless it really does drop the ball hard like DA 2 did but knowing Bethesda they probably wont let that happen especially with their claim of going back to Morrowind for design ideas. Besides, Bethesda doesnt have a EA over them rushing them to put out crap.
Bethesda don't need EA, they are their own giant publisher who answer to Zenemax and their investors.

Bethesda is a true cross platform developer and publisher and their games are released very buggy. Fallout 3 never had the support it deserved and ultimately that game was fixed and running by the community, not Bethesda.

I don't think it's far fetched to believe that The Witcher 2 will be the only truly PC Centric RPG game for a while. Skyrim I personally believe will be another Dragon Age Origins, a solid RPG that was designed from the ground up to be cross platform and will make the necessary compromises to do so.

Bethesda isn't an independent developer like CD Projekt is. It's naive to think they are somehow different from EA.

Also the Elder Scrolls games have always had the reputation of being mediocre games, not much to speak of. It's the community with the mods that have made the Elder Scrolls games as great and as popular as they are. Is that a bad thing? No. But I don't think it's unreasonable to expect the same from Skyrim, but also expect a great mod community and support for the game providing another game of excellent replay value.

Even Oblivion which sold well, I've been told by hardcore fans that say, playing it without the mods etc is boring and the game content is lacking and the main story line you can finish within one sitting easily. It's the mods that make the game worthwhile to continue playing.

The Witcher 2 does not need mods to make the game as enthralling as it is with excellent replay value from it's diverging story lines based on your decisions.
Post edited May 24, 2011 by hulahula32
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hulahula32: Skyrim and TW2 likely be different enough where gamers won't be saying, I already have Witcher 2 so I'll forget about Skyrim. They will just get both. And both games will have their unique flavor for RPG which is fine. It will be tough to say which is better since Skyrim will probably a First Person RPG game based on DnD while The Witcher 2 is a 3rd Person based on polish literature.

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LordRikerQ: Im just being a realist, Oblivion was the best selling RPG ever supposedly, and if Witcher 2 cant top that, they wont top Skyrim unless it really does drop the ball hard like DA 2 did but knowing Bethesda they probably wont let that happen especially with their claim of going back to Morrowind for design ideas. Besides, Bethesda doesnt have a EA over them rushing them to put out crap.
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hulahula32: Bethesda don't need EA, they are their own giant publisher who answer to Zenemax and their investors.

Bethesda is a true cross platform developer and publisher and their games are released very buggy. Fallout 3 never had the support it deserved and ultimately that game was fixed and running by the community, not Bethesda.

I don't think it's far fetched to believe that The Witcher 2 will be the only truly PC Centric RPG game for a while. Skyrim I personally believe will be another Dragon Age Origins, a solid RPG that was designed from the ground up to be cross platform and will make the necessary compromises to do so.

Bethesda isn't an independent developer like CD Projekt is. It's naive to think they are somehow different from EA.
They are both RPGs and thus will be judged in the same category, thats the point. Also Elder Scrolls games has bigger following World Wide then the Witcher does. Its like comparing STALKER to Call of Duty. Stalker is a great FPS from a small Euro developer but it just cant compete with the mainstream Call of Duty.