Gidzin: 1) Ok, I don't speculate on their decisions (too much) but GOG has adjusted their price worldwide with a fixed price compensating varying exchange rates. I do not know what retail agreement CDKPRed has with Steam but their profit margins are their business and a matching price policy was never obligatory!!
2)The "deal" was a promotion because of E3 I'm understanding.
3) Its unusual that the game was discounted to 44.95US (EA charges 59.95)for initial releases(with all the promos to boot). so a 20% cut so soon is indeed unusal but again not obligatory.
4) Sorry about the fatfingered Caps on ASS was not intentional!!
5) Devs have explained the perculiar 9gb unique to Steam but I didn't delve into it because I bought the GOG version! ..something about their own security sytem??
6) This I am assuming!! the Asian/India etc market is notorious for pirating and the Steam version probably reflects that??
1) To my understanding the compensation for exchange ratesis mainly for the European countries as they often gets the shorter end of the stick. (I might be wrong on this though, but to my recollection that's what GOG stated previously) The rest of us (I'm in Asia), still gets it at the standard US pricing. (at current rates, $49.99 translate to about $61 in local currency here)
2 and 3) I've considered this argument (E3 sale) as I have seen it online, but from what I recalled, there has never been an E3 sale for such a new title. Of course with all things, there is always a first that sets precedence for the rest, so I cannot rule it out completely, but IMO I don't think it was the reason. For a start, IIRC Steam's previous E3 sale included multiple titles. In 2010 they even had a themed event where each day featured a certain theme and the sale of titles that featured the theme. There seemed to be none of that this year; unless you count the Ubisoft Week sale that just went by, but then Witcher 2 was not an Ubisoft title.
4) It seems I have jumped to conclusions, and I sincerely apologize as well.
5) I couldn't quite tell whose security system you meant here (GOG, CDPR or Steam's)
6) Statistically Asia as a region does appear to have a much higher rate of IP piracy, and I assume that your point was that it did not offer the title at a sale so as to recoup losses in the Asian region that were lost due to piracy. I won't rule this out (it's hard to know what exactly are going through the heads of these business folks sometimes), though I have certain points to raise regarding the validity of this possibility. For one, increasing your prices in a market known for piracy isn't likely to help things; rather, it has a tendency to make things worse. It is for this reason that in recent years, Microsoft, as well as other software companies have lowered the overall prices of their products, and even offered chances for users of pirated copies to "convert" to legitimate licences at a reduced price. From what I heard, countries such as China that are known to have very high piracy rates of Microsoft products even gets substantially reduced pricing compared to the rest of the world in order to entice users to "go legitimate". The other thing has to do with the general behaviour of game publishers. There are many titles on Steam that ARE currently US-only on Steam, even though they can be found perfectly easily in retail chains in other countries. Even weirder still, is that there are often US-only "packs" that Steam sells that is not offered in other countries - even if the components in the pack are. For example, the Splinter Cell Echelon pack (can't remember its exact name) is not offered to Singapore Steam users, yet each game inside the pack can be bought individually or in other "packs" (such as the Splinter Cell collection) by us. Some of these titles or packs do become available later on (e.g. the Rockstar collection that JUST became available sometime early this year or late last year), but they are often US-only for a time - even though many such games were here in retail stores, even before its Steam release.