I've recently become stuck here as well ... anyone still reading, able to help me fix my save file?
Are you still reading here? Could use your help.
Thiev: I got several messages asking for help, so I'm posting the whole workaround here:
Vizima Confidential / A Mysterious Tower fix ** only use if you are 200% certain this is the same bug OP run into! try talking to everyone (even when dialogue options are greyed) and doing all possible quests beforehand. **
Easy fix: send me your save (a.[my username]-at-gmail.com) and I will have a look.
No-so easy fix: do it yourself:
You'll need:
-
TWEditor (for EE version)
-
K-GFF editor -
modified .qst file - backup your save
- open and unpack the bugged save with TWE (Actions->Unpack)
- navigate to the newly created folder, replace
q2101_thecase.qst file with one from the link
- run K-GFF, check under 'View' if Witcher IDs are used
- open
save000###.smm file with K-GFF
- press F10 (or Tools->Search by Text), seach for
npc_raymond - one row below the StoryNPC (StoryPhase), change the value from 'autopsy' to '
tower'
- save the file, exit K-GFF
- go back to TWE (if you closed the progam, open the exact save once again), repack your save
- prof... I mean, you should be able now to talk to Raymond and continue the quest
Hopefully this will help. If something goes wrong, post here or drop me a PM.