lowyhong: So...how do we explain this away in the context of the game, just for fun? :D
I interpreted it as the game placing some limits on me so I wouldn't do something totally out of character for Geralt. This is also how I explained the fact that there were sometimes houses that I couldn't enter until I had a specific reason to, for example. These are limits on the freedom of the player, but they're not really that unrealistic, because no real person would actually go barging into every single house in the city like we usually do in RPGs. The game forces me to be civil, which is what I would actually do if I were really there, but too often in games I'm tempted to act really weird because there's no negative consequences, and I can usually steal some extra money from people's houses and stuff without having to worry about it.
I think that letting me run around and goof off and stuff would in some ways cheapen the game's narrative. That's not how Geralt would act.
Of course, some people prefer more open-ended RPGs and didn't like the Witcher for this reason, but I thought it was a nice change of pace from the usual RPG formula.