I have followed Microsoft’s journey with Windows quite closely, and where they have tried to go with it.
One of the things Microsoft has been working hard on is its implementation of DirectX, especially under Visa and Windows7, the platform was designed to stop hardware manufacturers from implementing proprietary ideas in an attempt to keep compatibility issues to a minimum.
Gone are the days that a game has to think about a piece of hardware, it only has to run on DirectX, in return DirectX translates code to the hardware, the hardware manufacturer, in this case ATI only ever has to get the card to work with one piece of software…DirectX
So to be honest the fault won't lay with either CDProjekt, Microsoft or GOG but rather with ATI who would have not built a compatible graphics card.
So I think you are putting the blame in the wrong place.
Just my 10 Cents worth :)
Oh by the way, I am running Windws7 64bit and have no problem here.
Post edited May 15, 2011 by PhilliKon