Posted January 11, 2017
Why decide to join Games in Development on GOG?
The Universim brings with it enough innovation to create somewhat of a new genre in the gaming
world. We don’t want to restrict your control over the game to a mere farm, town, or city, we want
you to control entire procedurally-generated planets, complete with wildlife and dynamic
environmental conditions. You will certainly spot some familiar mechanics in The Universim, adapted
from some of the best God games of all time, but it’s almost entirely designed from the ground up.
Some of the mechanics in the game will be introduced to you for the first time ever, and that is why
your feedback is absolutely crucial for us. We want to position ourselves as an indie studio that is
driven by your constructive feedback. We came here to make fun games, and to do that we need your
help and support. The Universim is our first game as a studio, and it’s very important for us to deliver
an excellent product.
Please keep in mind that we’re planning to add features and new mechanics along the way, which
means the game won’t be too packed with action and content from the very beginning. Overall, The
Universim is a slow-paced, creative game, where you will guide a species as it evolves from the Stone
Age all the way to Space Era and beyond.
Approximately how long will this game be in early access?
Until we’re happy with what we’ve got. We’re planning to be in ongoing development for as long as
we need to. Depending on the game’s success, we will also continue developing new features that the
community wants to see in the final release for absolutely no extra charge. However, we expect The
Universim to show its full potential within 12-18 months from now (some time in early 2018). Again,
that doesn’t mean you won’t be able to have a lot of fun in the game much sooner. We’re just making
sure you understand what to expect.
What do you plan to change during development?
The Universim will be dramatically different and far more polished closer to release. As we said
earlier, we will continue introducing new mechanics and developing new features as we go. New
features will either break the game or make it far more enjoyable. That’s where we will need your
feedback. Taking part in our Early Access puts you right beside us on this journey, and we have a long
way to go. If you’re the type of person who expects no bugs, glitches, or missing content in the game,
we highly recommend you to wait for proper reviews or the full version of the game to be completed.
We encourage you to invest some time into researching more about The Universim before purchasing
it. As much confidence as we have in The Universim, we want do our best to ensure you aren’t
disappointed with what you get.
What is the current state of your game?
We have spent a huge amount of time developing an in-game planet generation engine by the name
of Prometheus. We made it capable of generating procedural planets with dynamic life conditions onthem. At this time, we have a main planet with a certain generation scheme on which you’ll start
playing. We call it Mother Planet. This planet will make you feel right at home, as it’s based on the
planet you’re currently sitting upon. New features and mechanics will be added as we progress, along
with new eras and planets. Currently, your civilization begins with two citizens that can reproduce and
spread. We are restricting gameplay to the Stone Age to test all of the major systems before
additional eras are introduced. Later on, you’ll be able to help them evolve through different eras,
such as: the Medieval Era, Modern Age, and Space Era. Our team is working hard every day on new
features and bug fixes. As you read this message, we probably fixed a whole bunch of issues in the
game. Naturally, it can be quite difficult to describe the current state of The Universim, as it changes
all the time, but you can keep up to date by reading updates on all of our major channels. We just
want to assure you that we’re doing our best to implement new features as soon as we can, but we’re
not prioritizing time over quality.
Will the price change on release day?
This is still up for debate, as we want to ensure that the product’s final pricing will be fair based on the
functionality of the finished game. We still have many features that we’re discussing internally - things
that change the game drastically, and those features might take us a lot more time to develop. Some
things might change down the road. However, we will always do our best to keep the price as fair as
possible. Once more, we didn’t come here to make tons of profit, our aim is to acquire a large enough
budget to make The Universim the best planet-management god game ever and continue to amaze
you with our new games in the future.
How can the community participate in the development process?
Even though Crytivo Games is new name on the market, we are already known as a responsive and
supportive developer. The Universim is our product and the success of it is incredibly important to us.
And without you, we will not have success. We will do our best to communicate with you on GOG and
in our official forums to make sure you are as satisfied as possible. We want to be an indie studio you
can rely on, not one that came here to make tons of profit on sketchy DLC’s or in-game purchases.
We’re all about fun and innovation, and we want you to be a part of it.
The Universim brings with it enough innovation to create somewhat of a new genre in the gaming
world. We don’t want to restrict your control over the game to a mere farm, town, or city, we want
you to control entire procedurally-generated planets, complete with wildlife and dynamic
environmental conditions. You will certainly spot some familiar mechanics in The Universim, adapted
from some of the best God games of all time, but it’s almost entirely designed from the ground up.
Some of the mechanics in the game will be introduced to you for the first time ever, and that is why
your feedback is absolutely crucial for us. We want to position ourselves as an indie studio that is
driven by your constructive feedback. We came here to make fun games, and to do that we need your
help and support. The Universim is our first game as a studio, and it’s very important for us to deliver
an excellent product.
Please keep in mind that we’re planning to add features and new mechanics along the way, which
means the game won’t be too packed with action and content from the very beginning. Overall, The
Universim is a slow-paced, creative game, where you will guide a species as it evolves from the Stone
Age all the way to Space Era and beyond.
Approximately how long will this game be in early access?
Until we’re happy with what we’ve got. We’re planning to be in ongoing development for as long as
we need to. Depending on the game’s success, we will also continue developing new features that the
community wants to see in the final release for absolutely no extra charge. However, we expect The
Universim to show its full potential within 12-18 months from now (some time in early 2018). Again,
that doesn’t mean you won’t be able to have a lot of fun in the game much sooner. We’re just making
sure you understand what to expect.
What do you plan to change during development?
The Universim will be dramatically different and far more polished closer to release. As we said
earlier, we will continue introducing new mechanics and developing new features as we go. New
features will either break the game or make it far more enjoyable. That’s where we will need your
feedback. Taking part in our Early Access puts you right beside us on this journey, and we have a long
way to go. If you’re the type of person who expects no bugs, glitches, or missing content in the game,
we highly recommend you to wait for proper reviews or the full version of the game to be completed.
We encourage you to invest some time into researching more about The Universim before purchasing
it. As much confidence as we have in The Universim, we want do our best to ensure you aren’t
disappointed with what you get.
What is the current state of your game?
We have spent a huge amount of time developing an in-game planet generation engine by the name
of Prometheus. We made it capable of generating procedural planets with dynamic life conditions onthem. At this time, we have a main planet with a certain generation scheme on which you’ll start
playing. We call it Mother Planet. This planet will make you feel right at home, as it’s based on the
planet you’re currently sitting upon. New features and mechanics will be added as we progress, along
with new eras and planets. Currently, your civilization begins with two citizens that can reproduce and
spread. We are restricting gameplay to the Stone Age to test all of the major systems before
additional eras are introduced. Later on, you’ll be able to help them evolve through different eras,
such as: the Medieval Era, Modern Age, and Space Era. Our team is working hard every day on new
features and bug fixes. As you read this message, we probably fixed a whole bunch of issues in the
game. Naturally, it can be quite difficult to describe the current state of The Universim, as it changes
all the time, but you can keep up to date by reading updates on all of our major channels. We just
want to assure you that we’re doing our best to implement new features as soon as we can, but we’re
not prioritizing time over quality.
Will the price change on release day?
This is still up for debate, as we want to ensure that the product’s final pricing will be fair based on the
functionality of the finished game. We still have many features that we’re discussing internally - things
that change the game drastically, and those features might take us a lot more time to develop. Some
things might change down the road. However, we will always do our best to keep the price as fair as
possible. Once more, we didn’t come here to make tons of profit, our aim is to acquire a large enough
budget to make The Universim the best planet-management god game ever and continue to amaze
you with our new games in the future.
How can the community participate in the development process?
Even though Crytivo Games is new name on the market, we are already known as a responsive and
supportive developer. The Universim is our product and the success of it is incredibly important to us.
And without you, we will not have success. We will do our best to communicate with you on GOG and
in our official forums to make sure you are as satisfied as possible. We want to be an indie studio you
can rely on, not one that came here to make tons of profit on sketchy DLC’s or in-game purchases.
We’re all about fun and innovation, and we want you to be a part of it.