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GAME: SETTLERS II GOLD

Hey,

i have a question. I Need some Information to get a more efficient production. I Need to know:

- how many mines u can feed with 1 bakery
- how many mills needed for one bakery
- how many farms for this 1 bakery + needed mills

I am asking this, because fish is a good source maybe at start but it depletes by time and my games are quiet long.

I also would like to know:

- how many ironsmelters needed for 3 armories and 1 toolproduction-guy?
- how many mines of coal and iron needed for that constellation of 3 armories, x ironsmelters and x toolproducers?

WHen the game gets longer and longer, my production especially of the armories and mines goes under 40%. I know ist just a Thing about These ratios and of Course a good placing. i am more asking about the efficient ratios needed to have a 100% mine production and a 100% production of my armories and toolproduction-guys.

I hope somebody has experience and can tell me specific numbers.

Rymorean
Post edited April 27, 2018 by rymorean
avatar
rymorean: I hope somebody has experience and can tell me specific numbers.

Rymorean
I don't know about specific numbers, since it depends on other factors, like travel distance, so what I do is usually a rough estimate (you need twice as much coal as iron for weapons since cola is needed for both smelter and armory, and probably even more since coal is used in mint), and then adjust dynamically. Just look at the amount of stuff in warehouse and see what's the bottleneck, and build more of that. If there is lots of flour for example but no water, then you don't need millers, but build a well.

Also, your toolmaker shouldn't be working all the time, just when specifically needing a tool. I usually don't factor him in.
Here's a good explanation on buildings: http://settlers2.net/the-settlers-2/guide-to-buildings/

In general:
1 mill feeds 1 bakery
1 pig farm feeds 1 slaughterhouse
1 bakery feeds 1.5-2 mines
~1.5 farms feed one bakery

1) how many ironsmelters needed for 3 armories and 1 toolproduction-guy?
4 iron smelters, one for each building. you dont need tool production for long probably, you can switch it off after u have the necessary tools.

2) how many mines of coal and iron needed for that constellation of 3 armories, x ironsmelters and x toolproducers?
To keep one armory operating, you need 2 coal mines working (one for armory and one for iron smelter). 3 armories is 6 coal mines. Obviously it's very expensive. If i have 3 armories operating, my tool producer would be switched off, due to the massive resource drain of the armories.