Posted May 06, 2016
I have read a few threads here related to this issue. I guess I'm sort of 'jumping the gun' here since I haven't tried the DXGL fix yet. Though I'm on Windows 7 x64 and I'm not getting the Windows 8 error that's reported, which the DXGL program is intended to fix.
My problem is that I'm getting intermittent lag while playing the game in hardware rendering mode via in-game settings.
The game runs fine and at a decent framerate in software mode, but hardware mode, even setting textures to low and disabling filtering (what I assume to be an early version of ansiotropic filtering?) the game still lags to a point where it is unplayable. Especially when moving the camera via right-mouse button around the map.
I would love to fix this issue simply for the fact of the fully animated shadows and that little extra awesomeness that hardware rendering provides.
I'm not sure why this is other than simply coding?
My specs are as follows:
AMD Sempron 2.4ghz (single core)
Nvidia Geforce 6150SE nForce 430 (128mb, shader is poop)
4gb DDR2 SDRAM
Things I have tried:
Updated GeForce to latest version
Compatibility Mode set to Windows XP (SP3) and Windows 98 / Me
Switching in-game resolution (all 3)
Things I have not tried:
Messing with Nvidia Control Panel
-I have a feeling Triple Buffering may help?
Any have advice that might be useful via Nvida Panel?
My problem is that I'm getting intermittent lag while playing the game in hardware rendering mode via in-game settings.
The game runs fine and at a decent framerate in software mode, but hardware mode, even setting textures to low and disabling filtering (what I assume to be an early version of ansiotropic filtering?) the game still lags to a point where it is unplayable. Especially when moving the camera via right-mouse button around the map.
I would love to fix this issue simply for the fact of the fully animated shadows and that little extra awesomeness that hardware rendering provides.
I'm not sure why this is other than simply coding?
My specs are as follows:
AMD Sempron 2.4ghz (single core)
Nvidia Geforce 6150SE nForce 430 (128mb, shader is poop)
4gb DDR2 SDRAM
Things I have tried:
Updated GeForce to latest version
Compatibility Mode set to Windows XP (SP3) and Windows 98 / Me
Switching in-game resolution (all 3)
Things I have not tried:
Messing with Nvidia Control Panel
-I have a feeling Triple Buffering may help?
Any have advice that might be useful via Nvida Panel?
Post edited May 06, 2016 by Terrapin2190