Posted July 14, 2024
These green handrails on the stairs and siding the road don't seem to cast any shadows. I've noticed some simplified shadows on NPC's that don't necessarily represent what they're wearing, but I guess that was to help improve performance.
Ultra Preset with Water Shader set to modern and Anti-Aliasing set to high (I use the resolution scale of 165% as well with a base resolution of 1920x1080).
On another note, when eating food in the menu, the left-mouse button does not work to clear the notice after eating it, so I must press enter on the keyboard to clear it.
EDIT: There seems to be a few problems with missing shadows, like in Riverside for example the red fences are fine (well at a glance, I haven't really scruitinized it in depth), but I did notice that Gordan's Taco stand doesn't have any shadow for some reason. In addition while pretty minor, it was weird that in Dirke Memorial park the little trees don't cast the right shadows. I've also just gotten to Tharbad and once again noticed the missing fence shadows.
Ultra Preset with Water Shader set to modern and Anti-Aliasing set to high (I use the resolution scale of 165% as well with a base resolution of 1920x1080).
On another note, when eating food in the menu, the left-mouse button does not work to clear the notice after eating it, so I must press enter on the keyboard to clear it.
EDIT: There seems to be a few problems with missing shadows, like in Riverside for example the red fences are fine (well at a glance, I haven't really scruitinized it in depth), but I did notice that Gordan's Taco stand doesn't have any shadow for some reason. In addition while pretty minor, it was weird that in Dirke Memorial park the little trees don't cast the right shadows. I've also just gotten to Tharbad and once again noticed the missing fence shadows.
Attachments:
missing_shadows.jpg (444 Kb)
missing_fence_sh.jpg (355 Kb)
wrong_shadows_fo.jpg (475 Kb)
gordons.jpg (325 Kb)
Post edited July 15, 2024 by MJim