jsjrodman: Pretty sure on the Amiga I could cast it without learning it properly. All this generalizing from the DOS version is not working. Definitely so on the IIgs, since I played this last year.
dtgreene: Maybe I should try one of those versions.
Between the Amiga version and the Apple 2gs version, which would you say is better?
IIgs, hands down, is the better version. I say this as a complete Amiga fanboy. There's no IIgs of Bards' Tale 3, but i really can't stand the graphics used for the 16bit versions for that game anyway.
You could try to get the GS/OS version running which eliminates load times, but I didn't have good luck with it.
I also found the IIgs emulators (Kegs, Sweet16) to be very temperamental, but MAME worked great, though it was a hassle to set up.
There are a lot of minor benefits. There are more unique dungeon wall sets. The music is better. There is smooth scrolling in town movement (Apple IIe had this as well but not nearly as good). I've also found the Amiga version of BT1 a teensy bit crashy. In Bards' Tale 2, there are incidental combat sounds that you can enable or disable. In fact you can set volume levels on stuff in-game (though not so important now.) BT2 IIgs also has rudimentary automap, if you care.
The codebase is obviously close to the Apple II since they could reuse a lot of the assembly so most of the 16bit bugs aren't there from the C-based version.
Also, can you use spell casting items in anti-magic zones in those two versions? (You can in the DOS version, but if you try that in the Commodore 64 version, the spell will fizzle.)
I've been hazy on which versions this works and doesn't work in. I think in some versions a small handful of spells work anyway, like Apport Arcane (for departing, not arriving). It seems more inconsistent than other game features.
Any other interesting versions (of either BT1 or BT2) to try? I am curious how different they are. I know the Amiga version of BT1, for example, mixed up which classes get extra attacks. (I heard there is at least one version of BT1 that runs from a cassette tape; wondering whether that's worth checking out (if there's an emulator that can run it and has a fast forward feature, as save/load to tape is slow).)
The Mac version has a very odd UI, if that intrigues you.
There was a tape version for c64 but I've never had luck with tape images and Vice, so haven't tried it. The spectrum only did tapes so I'm sure it's a tape there, but I've not tried that either.
The Atari ST version feels pretty much identical to the Amiga with a few missing colors.
If you have decent japanese skills, the PC-9081 port might be interesting.
The version hacked up to run on the Commodore plus4 is nothing special, feels identical to the C64 version. Not that surprising.