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eisberg77: oh, well the patch size wouldn't change either because GoG doesn't have a genius system, like Steam has, for patching that makes them smaller beyond what compression does.
It's called delta patching or differential patching and isn't genius but quite a standard for ... well ... feels like forever. :)
I'm certain GoG would be able to use delta patching in their toolset. But maybe InXFAIL never heard about it. I don't know what had driven me to back this company, but every game I backed (like all to date) where a mess in one way or another and sometimes I had to ask myself if they maybe missed the last decade of advancements in programing techniques, customer expecatations and IT developement.
However: I only wanted to give you the information that what is used to keep sizes down is called delta patching where two states of a file are compared and only the differences are noted in a special fileformat, so the patcher will apply the changes instead of overwriting the whole file ... which is like now in the small world of InXFAIL.:)
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Mawthra: I'm assuming you're excluding Galaxy in that statement (re: updating games without GOG involvement)?
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eisberg77: Actually I am talking about Galaxy. Galaxy doesn't have the genius updating system that makes updates smaller that Steam has.
After reading through this thread I feel the need to add my 2 cents.
Yes. GoG isn't as streamlined of a system as Steam. It also doesn't have as big of a userbase, nor the financial resources. But I, for one, am not using GoG because its client is more streamlined and smoother than Steam. I'm using it because after nearly 10 years and 550 games in my Steam library, I got really sick of the way Steam's going, with opening the gates to shovelware, not giving a crap about quality and all.
I made the choice to start purchasing most of my games on GoG because of GoG itself and the values they espouse. I knew overall the client was going to be clunkier, patches not as quick and larger and so forth. But that was a choice I made. Its a choice we all made, to buy the game here instead of there for whatever reason.

I'm just glad the patch arrived and fixed a lot of issues. Is the game perfect, no. But the fact that inXile is working really hard to fix what is at its core a great, if buggy game really says a lot compared to many other devs out there.

Thats all.
Yeah I certainly appreciate the effort in releasing a patch roadmap within 48 hours of the game launching, but... I'm tired of publishers/devs releasing broken games, and maybe it's not fair to InXile to receive the brunt of my frustration, but I've had enough over the years.

Having to redownload another 26gb for what should be 2 to 3 gb in coding fixes just set me off today for a couple of hours. I had to leave the thread and not respond for a while.

Mr. Fargo is still one of my heroes. I think I'm agitated more from my disappointment in seeing a patch roadmap release right after the launch of a game that was supposedly patched up in beta than anything.

I apologize if I've come across the wrong way to anyone in this thread. I realize life is not perfect, I also realize that many of us choose GOG as our store for games because of ideals and principles. I guess I felt like those ideals and principles weren't being honored, especially today when I started Galaxy all excited, and in a fit of rage saw AGAIN that Bard's Tale 4 was downloading.... 26 gb of patch data. For the third time.

I'm so frustrated with this game that I have stopped streaming it, and haven't touched it in almost two weeks. Last time I played it I got steamrolled by some random group of mobs that showed as yellow difficulty, and had had enough. The whole game has been an exercise in frustration, and I want so desperately to love it. FFS I've been a backer since 2015, so obviously I was looking forward to it.

I just.... I don't know. It's just a game and I get it. I just wish it hadn't launched in such a clusterf*ck state. Nothing about this game has been a good experience for me. So again, I'm sorry if I was abrasive in this thread or elsewhere regarding this game.

EDIT: I have enjoyed aspects of the game, to be sure. I don't want to sound like an ungrateful child. I just got severely triggered by seeing the 26gb notification.
Post edited October 12, 2018 by CymTyr
I still can´t finish The Secret of Cialhmar, everytime i defeat Mangar the Queen just stays behind the portal and never comes out.
what about various "Fatal Errors"?
has the fact that the game is preventing u from playing it been addressed?
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CymTyr: Yeah I certainly appreciate the effort in releasing a patch roadmap within 48 hours of the game launching, but... I'm tired of publishers/devs releasing broken games, and maybe it's not fair to InXile to receive the brunt of my frustration, but I've had enough over the years.

Having to redownload another 26gb for what should be 2 to 3 gb in coding fixes just set me off today for a couple of hours. I had to leave the thread and not respond for a while.

Mr. Fargo is still one of my heroes. I think I'm agitated more from my disappointment in seeing a patch roadmap release right after the launch of a game that was supposedly patched up in beta than anything.

I apologize if I've come across the wrong way to anyone in this thread. I realize life is not perfect, I also realize that many of us choose GOG as our store for games because of ideals and principles. I guess I felt like those ideals and principles weren't being honored, especially today when I started Galaxy all excited, and in a fit of rage saw AGAIN that Bard's Tale 4 was downloading.... 26 gb of patch data. For the third time.

I'm so frustrated with this game that I have stopped streaming it, and haven't touched it in almost two weeks. Last time I played it I got steamrolled by some random group of mobs that showed as yellow difficulty, and had had enough. The whole game has been an exercise in frustration, and I want so desperately to love it. FFS I've been a backer since 2015, so obviously I was looking forward to it.

I just.... I don't know. It's just a game and I get it. I just wish it hadn't launched in such a clusterf*ck state. Nothing about this game has been a good experience for me. So again, I'm sorry if I was abrasive in this thread or elsewhere regarding this game.

EDIT: I have enjoyed aspects of the game, to be sure. I don't want to sound like an ungrateful child. I just got severely triggered by seeing the 26gb notification.
I can relate to this:
-huge fan of the series
-havent touched the game for the last week after frustration threshold reached ;)
-it should have stayed in beta for a couple weeks longer
Big DL aside, the patch 3 has really improved the performance and made the game looks much better as well.
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tomimt: Big DL aside, the patch 3 has really improved the performance and made the game looks much better as well.
Agreed... I haven't had a single issue (even since the first launch version), but the extra bit of FOV they added and the sharpness slider makes the game look/feel infinitely better than launch... really enjoying it, very unique game
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Mawthra: Agreed... I haven't had a single issue (even since the first launch version), but the extra bit of FOV they added and the sharpness slider makes the game look/feel infinitely better than launch... really enjoying it, very unique game
I've really enjoyed the game too, but I have had loads of issues. Still have invisible enemies sometimes for example.
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CymTyr: I just.... I don't know. It's just a game and I get it. I just wish it hadn't launched in such a clusterf*ck state. Nothing about this game has been a good experience for me. So again, I'm sorry if I was abrasive in this thread or elsewhere regarding this game.

EDIT: I have enjoyed aspects of the game, to be sure. I don't want to sound like an ungrateful child. I just got severely triggered by seeing the 26gb notification.
I totally agree with you there. When Black Isle/Interplay went down, it was really sad for those of us who loved the innovative unique RPGs they made. Watching inXile and Obsidian rise out of those ashes is pretty cool and I'm glad Brian Fargo, Chris Avellone, Feargus Urquhart and the rest are still around and not swallowed up by the "giant multi million dollar AAA publishers producing the same game over and over, great graphics, no substance, lowest common denominator" ect. I will support InXile and Obsidian until the end of my days.

But, it does kill me that the game was *released* in this state, Hell, I had crash after crash, have had to run with no post processing to avoid the crashes and on a monster self built gaming PC, I should be getting *way* more FPS than I am. It kills me that this game, at its core, is great. But the bugs overshadow it. 26gig is a *lot* of download time, and man, I can only imagine how pissed I'd be if that meant 3 or 4 hours every time it happened. It is a cluster *$%^. It shouldn't be. A game being delayed is fine, we'd all rather play a working functional game delayed by a couple months than so annoyed by bugs we ragequit. But having to scramble to repair it after the fact stains a company, and it can be hard to undo that rep.

Also, as a side note, I love your "Vote with your wallet" tagline. I've been saying the same thing for years. Havent bought a game by EA or Ubisoft in about 10 years for that reason.
Post edited October 13, 2018 by raixel
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raixel: ...and Obsidian until the end of my days.
If Microsoft buys them, you might not always feel that way ;)
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CymTyr: I just.... I don't know. It's just a game and I get it. I just wish it hadn't launched in such a clusterf*ck state. Nothing about this game has been a good experience for me. So again, I'm sorry if I was abrasive in this thread or elsewhere regarding this game.

EDIT: I have enjoyed aspects of the game, to be sure. I don't want to sound like an ungrateful child. I just got severely triggered by seeing the 26gb notification.
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raixel: I totally agree with you there. When Black Isle/Interplay went down, it was really sad for those of us who loved the innovative unique RPGs they made. Watching inXile and Obsidian rise out of those ashes is pretty cool and I'm glad Brian Fargo, Chris Avellone, Feargus Urquhart and the rest are still around and not swallowed up by the "giant multi million dollar AAA publishers producing the same game over and over, great graphics, no substance, lowest common denominator" ect. I will support InXile and Obsidian until the end of my days.

But, it does kill me that the game was *released* in this state, Hell, I had crash after crash, have had to run with no post processing to avoid the crashes and on a monster self built gaming PC, I should be getting *way* more FPS than I am. It kills me that this game, at its core, is great. But the bugs overshadow it. 26gig is a *lot* of download time, and man, I can only imagine how pissed I'd be if that meant 3 or 4 hours every time it happened. It is a cluster *$%^. It shouldn't be. A game being delayed is fine, we'd all rather play a working functional game delayed by a couple months than so annoyed by bugs we ragequit. But having to scramble to repair it after the fact stains a company, and it can be hard to undo that rep.

Also, as a side note, I love your "Vote with your wallet" tagline. I've been saying the same thing for years. Havent bought a game by EA or Ubisoft in about 10 years for that reason.
Thanks for the response. I am known for sometimes letting my passion get the better of me, and I didn't want to piss anyone off too much in this thread.

I am going to reinstall the game, I'm sure. I just had a jerry and went nuts yesterday. Thanks for the comment on my tagline. It's been up for 6 or 7 months now, iirc. I buy on GOG for certain reasons, and I hate it when people buy generic games and then blame the company for making generic games that masses of people buy.

I do buy Ubisoft games on occasion, but haven't bought an EA game in at least a year, year and a half. After Mass Effect Andromeda, I gave up. It had a ton of potential but it was squandered because EA wanted BioWare to push lootboxes in it.

I also will never buy games from I think it's... League of Geeks. The guys who made Armello. They are (or were) pretty egotistical and up front about viewing gamers as dollar signs. They are also responsible for the first modern game to be pulled (to the best of my knowledge) from GOG due to lack of developer support.

People tell me I have a target because I'm sometimes abrasive online, but I can't help it. I'm passionate about games. I was actually glad when CliffyB lost his studio, though I didn't publicly admit it. He's another one that's treated pc gamers like crap for years.

In retrospect, Fargo and InXile actually DO seem to value *all* of their gaming circle who buys products from them, they just have a nasty habit of releasing unfinished games. I guess I can sort of live with that, since they always patch them post launch... but it still pisses me off.

Have a great night, and thanks again for the intelligent response.
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raixel: ...and Obsidian until the end of my days.
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Mawthra: If Microsoft buys them, you might not always feel that way ;)
True. I no longer buy Bioware games. I rephrase my statement "As long as they maintain themselves as an independent dev studio I will support them until the end of my days".

But yeah, I'm not so much irritated that the game itself is buggy, I'm irritated because its InXile's game that's buggy. Mistakes like releasing a buggy game and frustrating the crap out of people with huge patches and poor performance are what cause studios to get bought out by huge lowest common denominator crank-out-the-same-game-over-and-over-treat-customers-like-dirt giant AAA companies. People will maybe not buy the next game on dev name alone, but instead wait for reviews. 2 mistakes in a row, and you lose enough face that people may not buy your game at all. Then Mirosoft, EA, Ubi and the like sweep in, and its all over. There goes another unique awesome studio run by real gamers, and we can go play the 14th Assassin's Creed (or whatever) designed by suits in boardrooms with "market metrics" graphs.

But in the end, for whatever reason we all chose to go to GoG, and I bet a lot of it for many of us is a "vote with your wallet" like it is for me mentality - I do understand the need to not frustrate people into regretting that choice, but I am willing to put up with more crap/less streamlined service from GoG, to support what seems to be a service with a "customer first" philosophy.
Dude (or dudette, idk and idc)

GOG has put up with SO much crap over the years from people like you and me. I think they get that we give them crap because we do care. At least I hope they do.

I don't buy games as often on pc anymore because I enjoy console gaming from my bed from time to time, but... Tell you what. When I do buy games, unless they're steam exclusives, if they're on GOG I always buy them on here. It's hard sometimes because of the past few years and the history of devs crapping all over the gogladytes, but I try.

I remember 10 years ago when GOG was in beta. It was a good time to be a gamer. The day Planescape Torment got re-released, or Baldur's Gate. This place was hoppin'. It's tough to recreate that excitement, though GOG try a lot to do so.

I think we all need to be more patient as gamers and as humans, but it's hard when you see something fail that you care so much about, and it feels like the failure could have been avoided.

It is what it is. All I can do is apologize (again) for my behavior. I'd like to say I'm always rational, but I'm not. I love this game, and I love InXile, despite the crap that I've felt about this game over the past few weeks.

This whole experience has frustrated the f*ck out of me, but at least InXile cares enough to patch the game and not just release it and try to bank on it.
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Eric_inXile: Hello everyone!
The team at inXile
Is there any info on when the The Bards Tale_Remastered and Resnarkled update is coming here? It's been on Steam for nearly a year now. Thanks.

http://www.gog.com/forum/the_bards_tale_series/the_bards_tale_remastered_and_resnarkled