Aikahu: So ... what's wrong with that statement? That IS one thing they can do, and it is what they are doing.
I guess you're just trying to stir up arguments for some reason.
Agreed 100%. It is rather frustrating :(. I hope InXile will have better luck than we have, but who knows if GOG will even listen to them.
waltc: GOG is merely the distributor of all of the game versions they are furnished. If they do not receive a game version from the
developer/publisher of the game, there is zero they can do about it. I think this is rather obvious--surprised that some folks think that GOG is somehow involved in game development simply because they are a distributor. Big difference.
While on principal level you are basically correct, the final installer-binaries **are** "developed" at GOG, as they have their own tools and requirements (mostly due to galaxy), so they repack everything themselves. And then they can't even upload complete file (I would really love to know what's behind that, maybe even some trivial firewall/antivirus/proxy-cache/timeout thing configured too strictly for ~40GB upload... hard to believe it's some impatient human closing the upload too early, although that's also an option :D ).
GOG receives from developers raw files (as-if-after-install) and they build their own diff-update packages for incremental updates by Galaxy client (not much info know about this step). And couple of years back they started to use these for another tool which rebuilds full installers, to avoid that process being done manually. And the shell-script installer build by this tool seems correct so far, so this part of their pipeline works ok. But then they are unable to upload the whole .sh file to their CDN servers, for whatever reason the upload is truncated.
BTW, if you think some folks here can't tell from the observable symptoms how things are processed and what's the competence level of involved parties... you would be surprised how much can seasoned developer guess from very little info. That's what ordinary users train us at... "it doesn't work" is my favourite bug report... :D
Or it may be like in that joke... where native American is lying at high-road with ear on the ground and curious driver spots him, brakes, leans to him and the guy whispers "red corvette, model C7, michelin tires" .... driver: "that's amazing, you can tell that all just by listening to the ground?" ... "no, he drove over me..."
EDIT:
.. so I downloaded it with simple:`lgogdownloader --download --game the_bards_tale_iv_directors_cut --create-xml=automatic --platform l,w`
and unzipped with `7z x the_bard_s_tale_iv_director_s_cut_4_20_1_153615_32362_linux.zip.001`
... said "ok" and I got 35GB shellscript out of it, it's actually almost -4G compared to first package, nice optimization.
Hmm... saved games seem to be in ~/.config/Epic/BardsTale4DC/Saved/SaveGames/ ... so I can like uninstall the old and install the new? Let's try it (in worst case I will lose only about 13h of game progress.. :D ... who cares...)
ok, uninstall did work well (keeping files unknown to him, like pdf with manual I copied manually there ...)
... now installing... seems like everything is OK so far....
(the videos are of course still jpeg files, but that's no surprise considering the time frames, I'm actually already shocked a bit they managed to shave those 4G off... even if they did just delete h264 files like me... ah, they did not delete them?! so it's real hard work on optimizing the actual game resources, seems to me... nice! ... (adding here things over time as the installer runs, if you are wondering why I am writing it like this) ... ok, posting it before it will finish install, but unless I edit here part2 with moaning in an hour, everything went ok and game was playable)
EDIT2:
Yup, so far works, loads save games from previous version well, overall feels lot more nimble, especially after load (I'm running it on Intel GPU, so everything off/low and it still did need about 5-20s after load to start moving (after rendering first frame), with new patch it doesn't choke that hard (visually seems same on the off+low settings :) ). (yeah, I know, it's super ugly with the lighting blinking everywhere just when you turn around, but I'm having fun with the game, I don't care about graphics that much).