so while installing the beast.... I have obviously unhealthy amount of time due to its size...
So I took a peek on the game files....
... animations as thousands of small jpeg files... .... wow .... I'm really impressed. And truly afraid to even check what was used to write the game itself...
Let's just pretend I haven't seen anything and hope the game works well...
edit:
the animations have also mp4 versions, i.e. seems like some kind of fallback or I don't know .. work files?
Anyway, my notebook technically doesn't meet the min requirements in the gfx department... even more because I have the Intel+nVidia hybrid which I never bothered to find working variant of kernel+nvidia drivers, so I have actually only the onboard Intel gfx card... and if I switch everything to low/off, it seems actually barely playable. It chokes hard (5+s) at beginning of scenes and a bit (1-2s) when going into new part of map (like every 10-20 grid squares), but after such hickups it seems to work, at least the initial two maps, didn't have fight yet. .... not bad, considering the first impression from the files, and how much that intel card is below the min requirements. Still kinda curious how can it choke so hard, mem usage is 10/16, i.e. quite some GB still free, maybe some texture memory vs intel driver.
Ok, back to the game to see, if it will be actually playable, or if it will force me to check the situation around the nvidia drivers again (I read some rumours just lately that there is some buntu kernel+driver which is supposed to handle also the hybrid boards, but I'm so tired of nVidia, that I didn't pay more attention, as everything else I'm doing on the machine works flawlessly (no gaming, or only really good *old* games...).
Post edited September 03, 2019 by ped7g