Posted November 28, 2018
So many things have been massively improved in the remasters that it's really hard to reconcile the substandard treatment of Garth's, especially in BT2:
1) Articles found in dungeons and sold to Garth should remain in Garth's inventory afterwards, in a fully recharged state, where the player can repurchase them if needed. As others have mentioned, it was a mistake to remove this capability in a recent patch. It's literally not a bug--it's a feature of the game. It's only rational that when he buys a used item, Garth would recondition and recharge it before putting it out for sale again. The way it is now, Garth pays good money for an item and them promptly destroys it...;)
2) Why is Garth's inventory always the same no matter in what town a Garth's store is present? This doesn't make any sense to me--and now that I'm playing again, I remember this being a disappointment I had in the original game. The inventory should change from town to town--but more importantly, BT2 should be selling more advanced items than were available in BT1. Although it's not critical, it would also help the game if *different Garth employees* worked in each of Garth's stores in their respective towns.
I know Garth gets around, but Garth being everywhere at once is ridiculous...;)
Lots of these issues--like the fact that each monster type in the games should have their own unique graphics to match their unique names--were present in the originals because of the limits inherent in the technology of the day. Those limits no longer exist, and there is plenty of room to do these things to really bring the games up-to-date.
1) Articles found in dungeons and sold to Garth should remain in Garth's inventory afterwards, in a fully recharged state, where the player can repurchase them if needed. As others have mentioned, it was a mistake to remove this capability in a recent patch. It's literally not a bug--it's a feature of the game. It's only rational that when he buys a used item, Garth would recondition and recharge it before putting it out for sale again. The way it is now, Garth pays good money for an item and them promptly destroys it...;)
2) Why is Garth's inventory always the same no matter in what town a Garth's store is present? This doesn't make any sense to me--and now that I'm playing again, I remember this being a disappointment I had in the original game. The inventory should change from town to town--but more importantly, BT2 should be selling more advanced items than were available in BT1. Although it's not critical, it would also help the game if *different Garth employees* worked in each of Garth's stores in their respective towns.
I know Garth gets around, but Garth being everywhere at once is ridiculous...;)
Lots of these issues--like the fact that each monster type in the games should have their own unique graphics to match their unique names--were present in the originals because of the limits inherent in the technology of the day. Those limits no longer exist, and there is plenty of room to do these things to really bring the games up-to-date.