Posted July 25, 2015
Thorfinn: Obviously it's not GOG's fault, but multiplayer is still hosed.
Had a LAN party this afternoon, and tried 1.3.0.7. Kind of loses the appeal when Skeletron gets to kill you (at ~40 armor, 400 HP) before you can even move from where you talked to the old man.I suppose we could disable frameskip, but I suspect I don't have more than 30 or so years left on the planet.
Re-Logic really screwed the pooch on this one. Don't the devs give a damn about the multi-gamer community?
At least I bought it on sale.
they do, they had been trying to pin-point the source of the issues but according to them they been having issues because they can't replicate the issue on their machines. Also keep in mind up till 1.3 there was one guy doing the coding, then he eventually hired three guys to help code and one left back in august so that leaves two guys to help try and figure out the issue while trying to get the Mac and Linux ports done by their target date and Red himself has other projects he has been wanting to get started on including a new version of his previous Super Mario X game just minus anything nintendo or mario related and Terraria 2 as well as help doing the promotional stuff for Terraria: Other World.Had a LAN party this afternoon, and tried 1.3.0.7. Kind of loses the appeal when Skeletron gets to kill you (at ~40 armor, 400 HP) before you can even move from where you talked to the old man.I suppose we could disable frameskip, but I suspect I don't have more than 30 or so years left on the planet.
Re-Logic really screwed the pooch on this one. Don't the devs give a damn about the multi-gamer community?
At least I bought it on sale.