mothwentbad: I played a few hours the other day, and I basically didn't know how to build a house before night, and ran into trouble a bit. But it seems to get easier after respawning the world a few times and reading a few things. And getting used to the controls, interface, and lack of a pause button... Crafting with a bad interface and no pause button while being a n00b hurts a lot. :(
Does trouble come looking for you later on, or do you have to explore to encounter new perils? I know that Don't Starve, for example, will throw Winter at you, and monster attacks start to occur after a week or two, and even later on epic boss monsters spawn. What about this game? And can you just keep spawning new worlds and taking your loot with you to avoid it?
1. "Does trouble come looking for you later on or do you have to explore to encounter new perils?"
A bit of both but there are non time related triggers for when it comes looking for you. Basically unlike Don't Starve Terraria doesn't throw anything at you that you shouldn't not be ready for in terms of health and gear, unless of course you trigger it yourself through a summoning item or wandering in a area and doing something that will summon a boss such as while exploring the corruption/crimson biome if you break three corruption orbs or crim hearts (orbs and hearts drop items when broken) but it will spawn a boss, the game does hint that something will happen if you keep doing that by throwing messages like "you feel a chill run down your spin" and "screams echo around you" but again it usually warns you that you may want to make sure your not getting over your head. Outside of that events like the Blood Moon and Goblin invasion will only start occurring once you hit a certain amount of health and have set amount of defense.
2. "can you just keep spawning new worlds and taking your loot with you to avoid it?"
Not really, while you can jump from world to world since the triggers are stat and item related it's only a matter of time before you trigger them in another world. So you would be jumping so many times it would be pretty stupid. Also you would be missing out on being able to get better gear, for example a certain area of the game will only be explorable if you kill it's boss, if you try to enter it without doing so you will be killed, also to get a certain type of ore(in decent amounts anyway) you have to kill two bosses, Blood moons only last one night and the worst that happens is it spawns hordes of zombies and eyes and zombies can break down doors to your house but if your underground and can't actually see your house you have nothing to worry about. Goblin invasion is a diffrent story since they will always spawn where you are but the game will only spawn goblins and they aren't that bad.