Posted July 11, 2015
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BillyMaysFan59
gone (but still playing his games)
Registered: Nov 2013
From United States
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Matewis
By Toutatis!
Registered: Jan 2011
From South Africa
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BillyMaysFan59
gone (but still playing his games)
Registered: Nov 2013
From United States
Posted July 12, 2015
............shit!
SHIT!!!!!
SHIT!!!!!
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Gydion
Aexander
Registered: Oct 2011
From United States
Posted July 13, 2015
unbreakable
Post edited July 13, 2015 by Gydion
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BillyMaysFan59
gone (but still playing his games)
Registered: Nov 2013
From United States
Posted July 13, 2015
*casts the unbreak spell*
*waits*
*casts the unbreak spell again*
UNBREAK ALREADY, DAMNIT!!!!!!
*waits*
*casts the unbreak spell again*
UNBREAK ALREADY, DAMNIT!!!!!!
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Bad Hair Day
Find me in STEAM OT
Registered: Dec 2012
From Other
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Snolus
Registered: Oct 2012
From Germany
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Bad Hair Day
Find me in STEAM OT
Registered: Dec 2012
From Other
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HunchBluntley
language geek
Registered: Jul 2014
From United States
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Snolus
Registered: Oct 2012
From Germany
Posted July 14, 2015
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I don't mind him as much as the Party Girl. Her, I either dump on a cloud or, in one case, I built her a tiny dungeon room underground.
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HunchBluntley
language geek
Registered: Jul 2014
From United States
Posted July 14, 2015
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I have actually started fishing in the game, though, so the Angler could potentially serve a purpose...eventually. Currently, the bastard's only "rewarded" me with coralstone blocks. >:/ (And no, I don't wish to be told what awesome thing he will eventually give me, if there is one. ;D )
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Matewis
By Toutatis!
Registered: Jan 2011
From South Africa
Posted July 14, 2015
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I don't know if you noticed but I would guess that as you approach your base everything would start to get slightly darker? That happened to me when I planted glowing mushroom seeds next to my base. I found it was because after a certain point that part of my base turned into a surface mushroom biome, which is in perpetual darkness irregardless the time of day.
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dnovraD
2023-08-14: Remember the Spaces!
Registered: Jul 2012
From United States
Posted July 14, 2015
I'm currently working on a new base of operations/crafting area.
Picture 1 is the old storage area. It looks fancy, but it's kinda terrible, as it barely supports any of the new game features, isn't organized, and is a bit of a pain to quick stack items into.
Picture 2 is my firsthand attempt at making something that looks pretty, but my plans were halted when I realized there really isn't a stone theme for furniture, so I changed the slab area into a foyer/grand entrance. Beyond that, I plan to make a marble themed area that will contain a new storage/crafting area. The problem with that is that my main world was made back in 1.2. So I have to gather it offworld.
Picture 3 is is my current base of operations and what used to be my living quarters. I shared them with the pirate. Most of it was copy and pasted in TEdit from the bottom base and then later customized for visual variety, but a floating box does not make for a pretty or creative base. The gold gravestone is from only (failed) attempt I've made to kill Moon George.
You might notice the odd sandstone walls. I used the 'settle sand' feature of TEedit, and it collapsed the connecting floors. So I replaced them.
Most of my items are not legit, but the building materials are for the most part, legit. As mostly a builder, I can't be bothered with the 'monsters' aspect of the game, hence why I recently skipped a solar eclipse with an enchanted sundial. A peaceful/Sandbox mode would be nice.
Picture 1 is the old storage area. It looks fancy, but it's kinda terrible, as it barely supports any of the new game features, isn't organized, and is a bit of a pain to quick stack items into.
Picture 2 is my firsthand attempt at making something that looks pretty, but my plans were halted when I realized there really isn't a stone theme for furniture, so I changed the slab area into a foyer/grand entrance. Beyond that, I plan to make a marble themed area that will contain a new storage/crafting area. The problem with that is that my main world was made back in 1.2. So I have to gather it offworld.
Picture 3 is is my current base of operations and what used to be my living quarters. I shared them with the pirate. Most of it was copy and pasted in TEdit from the bottom base and then later customized for visual variety, but a floating box does not make for a pretty or creative base. The gold gravestone is from only (failed) attempt I've made to kill Moon George.
You might notice the odd sandstone walls. I used the 'settle sand' feature of TEedit, and it collapsed the connecting floors. So I replaced them.
Most of my items are not legit, but the building materials are for the most part, legit. As mostly a builder, I can't be bothered with the 'monsters' aspect of the game, hence why I recently skipped a solar eclipse with an enchanted sundial. A peaceful/Sandbox mode would be nice.
Post edited July 14, 2015 by Darvond
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WingedKagouti
Old User
Registered: Oct 2008
From Denmark
Posted July 14, 2015
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The real benefit of fishing is that some of them are used for really good buff potions. The Angler quests are only really useful if you're looking to improve your fishing abilities so you have an easier time getting those potions.
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Matewis
By Toutatis!
Registered: Jan 2011
From South Africa
Posted July 14, 2015
I caused a small tsunami and the angler slept through it