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Hello fellow Linux gamers!

Here you can find informations about ./play.it, a tool building packages for Debian, Arch Linux, Gentoo and any derivative (Ubuntu, Manjaro, Linux Mint, etc.) from your installers for Terraria.
These packages can be installed easily with your favourite packages manager.

Download links and usage instructions can be found on the following page:
Terraria

We hope youʼll enjoy the ease-of-use provided by this tool as much as we enjoy writing and tweaking it ;)

Here you go for more supported games!

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Salut camarades Linuxiens !

Vous trouverez ici des informations à propos de ./play.it, un outil construisant des paquets pour Debian, Arch Linux, Gentoo ou nʼimporte quelle distribution dérivée de celles-ci (Ubuntu, Manjaro, Linux Mint, etc.) à partir de vos installateurs pour Terraria.
Ces paquets sʼinstallent facilement via votre gestionnaire de paquets habituel.

Les liens de téléchargement et les instructions dʼutilisation se trouvent sur la page suivante :
Terraria

Nous espérons que vous apprécierez le confort apporté par cet outil autant que nous apprécions lʼécrire et lʼaméliorer ;)

Pour plus de jeux, rendez-vous par ici !
Post edited September 24, 2020 by vv221
Hi everyone, I am relatively new to Linux and am having an issue with the script. I was able to follow along most of the way, and generated the deb packages according to the instructions. I was able to install the terraria-data package just fine, but I could not get either the amd64 nor i386 packages to install. I receive the following error:
The following packages have unmet dependencies:
terraria:amd64 : Depends: libglu1-mesa:amd64 but it is not installable or
libglu1:amd64 but it is not installable
Depends: libxcursor1:amd64 but it is not installable
Depends: libxrandr2:amd64 but it is not installable
E: Unable to correct problems, you have held broken packages.
And then it dumps me back to prompt. Error messages are similar for the i386 package, but substitute i386 for amd64 in each place.

I looked through my installed packages, and I already have versions installed of each of the 3 that are generating errors, though they lack the :amd64 or :i386, which I am not sure if that is supposed to be there or if it is something appended by the script. I am stuck in figuring out how to resolve this issue. Any insight you might have would be appreciated.
avatar
Draxas018: (…)
I think there might be something broken in your packages manager, let us see if we can fix that ;)

I need some information about your environment first:
What is the Linux distribution you are using?
Can you post here the return of the following command?
apt-cache policy libglu1-mesa libxcursor1 libxrandr2
Thanks for the quick response!

I have Raspbian on a Raspberry Pi. I am really hoping that's not an issue, since the Pi was both a gift for my son and primarily intended to be a learning tool for both school-from-home and other things he wants to learn on his own. His favorite game ever is Terraria, and he is psyched about getting the chance to play it on his own computer.

apt-cache returns the following:
libglu-mesa:
Installed: 9.0.0-2.1
Candidate: 9.0.0-2.1
Version table:
*** 9.0.0-2.1 500
500 http://raspbian.raspberrypi.org/raspbian buster/main armhf Packages
100 /var/lib/dpkg/status
libxcursor1:
Installed: 1:1.1.15-2
Candidate: 1:1.1.15-2
Version table:
*** 1:1.1.15-2 500
500 http://raspbian.raspberrypi.org/raspbian buster/main armhf Packages
100 /var/lib/dpkg/status
libxrandr2:
Installed: 2:1.5.1-1
Candidate: 2:1.5.1-1
Version table:
*** 2:1.5.1-1
500 http://raspbian.raspberrypi.org/raspbian buster/main armhf Packages
100 /var/lib/dpkg/status
Hopefully that helps.
avatar
Draxas018: I have Raspbian on a Raspberry Pi. I am really hoping that's not an issue, since the Pi was both a gift for my son and primarily intended to be a learning tool for both school-from-home and other things he wants to learn on his own.
That is the issue: the Raspberry Pi uses a CPU architecture that is not supported by ./play.it yet.

I am not sure it is supported by Terraria either, but as this is a Mono game there may be some tweaks allowing to run it anyway. Sadly I am not competent to help you on this front.

From a quick search on the Web I found quite a few guide on how to host a Terraria server on a Raspberry Pi, but nothing about actually playing the game on one.
Dang. Saying that this is disappointing is an understatement, but I appreciate all the help regardless.
Update

Work around terminfo Mono bug, cf. System.TermInfoReader cannot handle new NCurses 6 TermInfo files

Drop some shipped libraries in favour of system ones.
Update

• New archives:
  - terraria_v1_4_0_5_38805.sh
  - terraria_1_4_0_4_38513.sh
  - terraria_v1_4_0_2_38384.sh
FYI: new version is now:
terraria_v1_4_1_1_41975.sh
avatar
jlibster: (…)
Thanks for the heads up, I updated the related list on our forge: Terraria - New archives
avatar
jlibster: (…)
Support for game version ≥ 1.4.1 is ready for testing, feedback would be welcome: Game update: Terraria - New archives
Update

Add support for new archives providing game version 1.4.1:
    - terraria_v1_4_1_0_41944.sh
    - terraria_v1_4_1_1_41975.sh
Update

Use system-provided Mono runtime
Update

New archive:
- terraria_english_v1_4_1_2_42620.sh
This thread will no longer be updated, see this post on the general forums for more details: End of website maintenance