Arukaizer: Hopefully they will fix this "load & die" bug. My character has a probability of 50% to show up drop dead, every time I load the game. No matter whether I'm using checkpoint(safehouse beds) or not. It's freaking annoying.
final_option: Really? I never heard of that bug before... What did you do before that started?
Arukaizer: Hopefully they will fix this "load & die" bug. My character has a probability of 50% to show up drop dead, every time I load the game. No matter whether I'm using checkpoint(safehouse beds) or not. It's freaking annoying.
Darvond: Are you sure you aren't spawning into a wall?
I'm sorry for the delay. Yeah... I put a bed right next to a wall, then I realized a bit later that my char was indeed colliding with a solid structure when loaded, but it was not the wall itself.
My bed was right next to a wall on the 2nd floor, and right below there was a door. When loaded, my character was spawning together with the door. Almost every time I load the game, my character would just explode from the same coordinate as the door.
BUT, sometimes my character still is spawning dead(he just explodes) when I load into another worlds where I don't have a bed as checkpoint, as well. I think it's another bug, because my character is over 50 DEF and the original spawn points are slimes' fields only(they would never kill me that fast). I'm not sure, but I guess that sometimes the character is colliding with the Guide NPC, while spawning(both spawns to a same coordinate)...