Posted May 25, 2014
I just downloaded this game since I had a free long weekend and I've been having a blast, although the game was a HUGE pain the butt at first. Here are some tips to help new players get to the really fun stuff.
The main selling point of the game: All the fun of D&D rules, plus awesome X-COM style combat and exploration.
1-Download the Circle of 8 Modpack with New Content. Tons of new quests, even some mini romances, great fun.
2-The game just plain sucks until you get to Level 3. There's no way to avoid it. Hang in there, drink some tea, and it'll take off.
3-Either use a walkthrough for the Homlett quests or just skip them in favor of the Homlett Blacksmith's zombie quest.
4-You can use the World Map to quickly jump to the Homlet Tower, Homlet Church, or Homlett Inn. This will save some huge amounts of hiking time. You can access the world map from almost any outdoors area.
5. There is only 1 guaranteed safe resting place in the entire game, that is Homlet Inn.
6. Any item that's called "Magic ___" is UNIDENTIFIED. You need a wizard or sorcerer to identify it. If you don't, there's gonna be problems. (the exception is potions, any blue potion is a heal pot, just drink it, if you have a cleric you dont really need them.)
7. If you want to be able to complete all the quests, download a character editor (you can get one at the website Wizard's Place), make a party spokesman/Chief PR Officer with high Charisma, and max all the different communication skills. (Works in real life too! :D)
8. Crafting is awesome! Get a crafting guide from Gamefaqs, get the Craft Magic Arms & Armor feat on a Cleric and Wiz/Sorc, wait until Level9 or so, then have at it.
9. Disabling spells are AWESOME in this game: Charm, Web, Stinking Cloud, and more. Use an invisible or sneaking scout to locate a group of enemies. Lock them down with Web and then pound them with Fireballs. Alternatively, Charm (mind control) a few big fat enemies to create a buffer zone between you and the enemy contingent. They simultaneously hold the line, take damage, and deal damage, allowing you to sit back and let your ranged attacks fly. Think like you're playing Starcraft.
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My party: Greatsword Fighter, Spear Fighter, Sorceress, Cleric, Rogue. Currently kicking lots of butt at level 7.
The main selling point of the game: All the fun of D&D rules, plus awesome X-COM style combat and exploration.
1-Download the Circle of 8 Modpack with New Content. Tons of new quests, even some mini romances, great fun.
2-The game just plain sucks until you get to Level 3. There's no way to avoid it. Hang in there, drink some tea, and it'll take off.
3-Either use a walkthrough for the Homlett quests or just skip them in favor of the Homlett Blacksmith's zombie quest.
4-You can use the World Map to quickly jump to the Homlet Tower, Homlet Church, or Homlett Inn. This will save some huge amounts of hiking time. You can access the world map from almost any outdoors area.
5. There is only 1 guaranteed safe resting place in the entire game, that is Homlet Inn.
6. Any item that's called "Magic ___" is UNIDENTIFIED. You need a wizard or sorcerer to identify it. If you don't, there's gonna be problems. (the exception is potions, any blue potion is a heal pot, just drink it, if you have a cleric you dont really need them.)
7. If you want to be able to complete all the quests, download a character editor (you can get one at the website Wizard's Place), make a party spokesman/Chief PR Officer with high Charisma, and max all the different communication skills. (Works in real life too! :D)
8. Crafting is awesome! Get a crafting guide from Gamefaqs, get the Craft Magic Arms & Armor feat on a Cleric and Wiz/Sorc, wait until Level9 or so, then have at it.
9. Disabling spells are AWESOME in this game: Charm, Web, Stinking Cloud, and more. Use an invisible or sneaking scout to locate a group of enemies. Lock them down with Web and then pound them with Fireballs. Alternatively, Charm (mind control) a few big fat enemies to create a buffer zone between you and the enemy contingent. They simultaneously hold the line, take damage, and deal damage, allowing you to sit back and let your ranged attacks fly. Think like you're playing Starcraft.
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My party: Greatsword Fighter, Spear Fighter, Sorceress, Cleric, Rogue. Currently kicking lots of butt at level 7.
Post edited May 25, 2014 by CFrederick