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Hi everyone

So I started a new game with a neutral evil party and my first problem is, I don't know how to be evil.
Evil in my book would be doing stuff like screwing over people, making their lives miserable, or pitting them against each other. But all the dialogue options i get are still "good", i. e. the choice whether to help or not. Sure, I could be an asshole and simply refuse to help, but then I get no reward, right? The only evil thing I have found is the ability to kill Terjon, but he is of course way out of my league.

So, any suggestions on how to be evil? Aside from murdering everyone on sight.
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HiPhish: Hi everyone

So I started a new game with a neutral evil party and my first problem is, I don't know how to be evil.
Evil in my book would be doing stuff like screwing over people, making their lives miserable, or pitting them against each other. But all the dialogue options i get are still "good", i. e. the choice whether to help or not. Sure, I could be an asshole and simply refuse to help, but then I get no reward, right? The only evil thing I have found is the ability to kill Terjon, but he is of course way out of my league.

So, any suggestions on how to be evil? Aside from murdering everyone on sight.
Well, you could always go for the "greed" motivation. Basically, try to extort as much wealth and gear as possible out of anyone asking for help. Then, use intimidation and manipulation to get even more out of them. If the npcs are silly enough to pay up front, you always have the option of not even doing what they request or "switching sides" if their opposition offers more wealth or power. That's about all I can think of off the top of my head, but it's one possible play style.
Being evil in video games generally sucks, because killing merchants won't let you have access to their items. And contrary to real life, helping people (solving quests) give you XP and so on and greatly benefit you in the game.
When I have replayed TOEE with an evil party, it was not that fun. Playing a good party is much easier, especially when you need to wield holy weapons.