Posted March 21, 2016
Did anyone else feel kinda gimped playing an evil party in this game? I sure did. It seemed as if there were no quests to do 'bad' things (not counting the opening vignette). Only good guy quests. Not even bad solutions to the good guy quests. Admittedly I have not played very far yet as this sort of turned me off.... but from what I have heard and read this doesn't seem to change much. I realize that ultimately we are supposed to be the heroes that save the day. That's pretty standard in most RPGs.... but even in Baldur's Gate and Icewind Dale, Torment, etc., there were a lot more options for evil parties. Sure, there were some harsh consequences for being evil, but that was fun too. I have to wonder why this game is so anti evil.
Does the game get better for evil characters later or are we bad guys doomed to hugging bunnies and running errands for old ladies?
Does the game get better for evil characters later or are we bad guys doomed to hugging bunnies and running errands for old ladies?