Posted July 26, 2020
high rated
System Shock: Enhanced Edition Patch Notes
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1.2.15 - 2020-07-24
* Upgraded engine to the latest version of the KEX Engine (3.9),
* Fixed an issue where text entered onto the map would disappear on changing floors or loading a save.
1.1.8 - 2018-10-28
* Fixed crash on some screen resolutions when using software renderer,
* Fixed bitmap rotation when viewing objects with large viewing bank angles,
* Fixed crash on Discord version after SDK update.
1.1.7 - 2018-09-25
Fixed audio bug when XMIDI sequence not found,
Fixed enhanced/classic controller switch bug,
Fixed camera static causing random crashes.
1.1.6 - 2018-09-14
* Fixed -no-social paramater on Steam,
* Fixed configuration file kexengine.cfg not being detected on APPDATA folder,
* Reversed mod priority order list (load order now happens bottom to top).
1.1.5 - 2018-09-13
* Increased maximum 3D points from 256 to 1024 in order to prevent random renderer crashes,
* Moved writable files to Application Roaming Data folder (missions, languages, mods, kexengine.cfg, mods.cfg and CRASHLOG.TXT),
* Added show_string console command for developer mode,
* Enabled starting the game without Steam running on background by using "-no-social" command-line argument (Steam version only),
* Fixed brackets and question mark key commands (now named left_brack, right_brack and question_mark),
* Fixed lockup in item cycle selection when player doesn't have any item of a given class (software, patches and grenades),
* Fixed "Press a key" message positioning on key binding menu,
* Removed unused game thread,
* Fixed crash when music file path contains more than 64 characters,
* Fixed sliders minimum/maximum values in menus, now preventing user from increasing values past maximum when using left and right direction keys,
* Fixed crash when loading games with MFD bio status exposed in full screen mode,
* Fixed crash when double-clicking executable outside Steam desktop app (Steam version only).
* Upgraded engine to the latest version of the KEX Engine (3.9),
* Fixed an issue where text entered onto the map would disappear on changing floors or loading a save.
1.1.8 - 2018-10-28
* Fixed crash on some screen resolutions when using software renderer,
* Fixed bitmap rotation when viewing objects with large viewing bank angles,
* Fixed crash on Discord version after SDK update.
1.1.7 - 2018-09-25
Fixed audio bug when XMIDI sequence not found,
Fixed enhanced/classic controller switch bug,
Fixed camera static causing random crashes.
1.1.6 - 2018-09-14
* Fixed -no-social paramater on Steam,
* Fixed configuration file kexengine.cfg not being detected on APPDATA folder,
* Reversed mod priority order list (load order now happens bottom to top).
1.1.5 - 2018-09-13
* Increased maximum 3D points from 256 to 1024 in order to prevent random renderer crashes,
* Moved writable files to Application Roaming Data folder (missions, languages, mods, kexengine.cfg, mods.cfg and CRASHLOG.TXT),
* Added show_string console command for developer mode,
* Enabled starting the game without Steam running on background by using "-no-social" command-line argument (Steam version only),
* Fixed brackets and question mark key commands (now named left_brack, right_brack and question_mark),
* Fixed lockup in item cycle selection when player doesn't have any item of a given class (software, patches and grenades),
* Fixed "Press a key" message positioning on key binding menu,
* Removed unused game thread,
* Fixed crash when music file path contains more than 64 characters,
* Fixed sliders minimum/maximum values in menus, now preventing user from increasing values past maximum when using left and right direction keys,
* Fixed crash when loading games with MFD bio status exposed in full screen mode,
* Fixed crash when double-clicking executable outside Steam desktop app (Steam version only).
Post edited July 26, 2020 by Berzerk2002