Posted June 29, 2022
Patch #1
Hi everyone,
here's a list of improvement & fixes for this first patch :
- Fixed an issue where some users could get stuck because of the camera not moving inside the Train in the mine in some specific cases.
- Fixed an issue where some users could get stuck in the Musical Square Time Puzzle because of simultaneous controller input.
- Fixed a potential blocker issue if users left the game after inserting the key in the automaton lock, but before opening the lock.
- Fixed a texture issue on the quadruped automaton.
- Improved hardware detection at first launch to set default graphic settings.
- Enabled backup saves for each segment of the game to be stored and accessed in the following folder C:\Users\*Username*\AppData\Roaming\SyberiaTWB
We will keep listening to your feedbacks to improve the experience of players everywhere!
Patch #2
We're pleased to say that we've just released our 2nd patch for Syberia: The world Before, the changes for this patch are:
- Improved support of the game user interface on smaller screens.
- Removed the frame rate limitation.
- Fixed an issue where some users could get stuck after leaving the game during the close up on the train ticket.
Patch Note #3
The team has been hard at work to improve the game in many ways, bringing many improvements. Among them :
- Improved character animations during the cutscenes.
- Fixed graphical glitches.
- Improved the pathfinding of the character when playing with the mouse.
- Improved performance of the game especially in external areas.
- Improved camera movements during gameplay and fixed collision issues.
- Fixed interactions not triggering depending on player placement.
- Fixed an issue where some users could get stuck during the landscape comparison puzzle.
- Fixed an issue where some users could get stuck by overlapping and inverting mechanical elements during the Musical Square puzzles.
- Fixed an issue where some users could get stuck on the wrong side of the counter of the refuge when leaving the game after preparing the drinks.
- Fixed an issue where some users could get stuck because the interaction to chop down the tree in Baltayar was missing.
- Fixed an issue where the telegraph pneumatic could appear locked when leaving the game after having unlocked it.
Patch #4 Updated to version 1.2.40404: New languages + fixes
Hello Adventurers,
The Patch #4 for Syberia - The World Before is now live! Here is the full patch note:
- Added support for Czech and Dutch languages.
- Corrected Japanese and Korean translations.
- General improvement on the font management, especially on smaller screens.
- Fixed an issue linked to the objectives that could lead to a blocker during the landscape comparison puzzle.
We hope these changes will bring you a better experience.
Hi everyone,
here's a list of improvement & fixes for this first patch :
- Fixed an issue where some users could get stuck because of the camera not moving inside the Train in the mine in some specific cases.
- Fixed an issue where some users could get stuck in the Musical Square Time Puzzle because of simultaneous controller input.
- Fixed a potential blocker issue if users left the game after inserting the key in the automaton lock, but before opening the lock.
- Fixed a texture issue on the quadruped automaton.
- Improved hardware detection at first launch to set default graphic settings.
- Enabled backup saves for each segment of the game to be stored and accessed in the following folder C:\Users\*Username*\AppData\Roaming\SyberiaTWB
We will keep listening to your feedbacks to improve the experience of players everywhere!
Patch #2
We're pleased to say that we've just released our 2nd patch for Syberia: The world Before, the changes for this patch are:
- Improved support of the game user interface on smaller screens.
- Removed the frame rate limitation.
- Fixed an issue where some users could get stuck after leaving the game during the close up on the train ticket.
Patch Note #3
The team has been hard at work to improve the game in many ways, bringing many improvements. Among them :
- Improved character animations during the cutscenes.
- Fixed graphical glitches.
- Improved the pathfinding of the character when playing with the mouse.
- Improved performance of the game especially in external areas.
- Improved camera movements during gameplay and fixed collision issues.
- Fixed interactions not triggering depending on player placement.
- Fixed an issue where some users could get stuck during the landscape comparison puzzle.
- Fixed an issue where some users could get stuck by overlapping and inverting mechanical elements during the Musical Square puzzles.
- Fixed an issue where some users could get stuck on the wrong side of the counter of the refuge when leaving the game after preparing the drinks.
- Fixed an issue where some users could get stuck because the interaction to chop down the tree in Baltayar was missing.
- Fixed an issue where the telegraph pneumatic could appear locked when leaving the game after having unlocked it.
Patch #4 Updated to version 1.2.40404: New languages + fixes
Hello Adventurers,
The Patch #4 for Syberia - The World Before is now live! Here is the full patch note:
- Added support for Czech and Dutch languages.
- Corrected Japanese and Korean translations.
- General improvement on the font management, especially on smaller screens.
- Fixed an issue linked to the objectives that could lead to a blocker during the landscape comparison puzzle.
We hope these changes will bring you a better experience.
Post edited June 29, 2022 by alexandros050