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Updated: to reflect new driver release - November 6, 2015

After a lot of testing I have discovered that the latest Nvidia drivers are incompatible with Swat 3 on Windows 7. If you revert your drivers to version 353.62 you will again get good frame rates in Swat 3. If you play the games Metal Gear Solid 5, Mad Max, Ashes of Singularity, Killing Floor 2, Anno 2205, or Call of Duty: Black Ops III you won't want to revert since they contain "game-ready" drivers.

Breakdown of recent drivers:

358.87 November 4, 2015 - bad frame rate
358.50 October 7, 2015 - bad frame rate
355.98 Sept 22, 2015 - bad frame rate
355.82 August 31, 2015 - bad frame rate
355.60 August 13, 2015 - bad frame rate
353.62 July 29, 2015 - good frame rate
353.30 June 22, 2015 - good frame rate
353.06 May 31, 2015 - good frame rate
352.86 May 18, 2015 - good frame rate
350.12 April 13, 2015 - good frame rate
347.88 March 17, 2015 - good frame rate
347.52 February 10, 2015 - good frame rate
347.25 January 22, 2015 - good frame rate
347.09 - bad frame rate
344.75 - bad frame rate
344.48 - bad frame rate
344.11 - good frame rate
Post edited November 06, 2015 by Slippery_Jim
Can confirm, copy/pasting the ddraw files from the MS folder of dgVoodoo2 resolves the problem.
http://dege.freeweb.hu/dgVoodoo2.html
Never saw this file before.

I wonder if it helps also with Windows 8.1/10 issues?

UPDATE #3: I tested it with WIndows 10 and it did improve the 2D menus framerate but when it switched to the 3D part of the game it crashes with a warning "unable to set 3D mode (640x480)".

This problem happens with regular Swat 3 without any mods too.

Swat 3 + Windows 10 + AMD gpu are not friends.

It is strange that Swat 3 is even trying to switch to that resolution. It is possible that the game first initialises the 3D in that mode and then switches to the proper size if everything is okay. Since Windows 8/10 only emulate 16-bit colour modes this could cause a problem.

I wonder if I search in the Swat 3 executable for any 640x480 calls they can be changed. I suspect the lowest resolution my laptop likes to go is 800x600.
Post edited October 04, 2015 by Slippery_Jim
With wined3d I had vsync issues but with those voodoo dlls what BrandeX mentioned (ddraw and d3dimm) game seems to run just fine.
I had some weird 640x480 errors too but it seemed to be related if you still had those wined3d dlls in use.
Top post in this thread updated to reflect newest Nvidia drivers released today. Nope, they still have shitty frame rates for Swat 3 :(
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Antimateria: With wined3d I had vsync issues but with those voodoo dlls what BrandeX mentioned (ddraw and d3dimm) game seems to run just fine.
I had some weird 640x480 errors too but it seemed to be related if you still had those wined3d dlls in use.
Wined3d not still in use so not sure why I get that error. WineD3D never worked properly on my Laptop with an AMD video chip. AMD doesn't seem to like OpenGL.
Post edited October 07, 2015 by Slippery_Jim
Game works without issues for me unless i press space.