Posted September 12, 2019
POST BODY:
Build Version: 1.3.0.f37a9de5
Release Date: 12/09/2019
Please note, we now have an in-game bug reporting tool.
For technical issues, please see our Troubleshooting Guide.
Please see our announcement post for details of all updates to this build.
Bug fixes and updates
* Scouts now insist on being fed the correct amount of Supplies, even if this means opening a new crate.
* Tooltips for quest objectives are no longer indiscreet about potential plot developments.
* Sounds no longer get out of step with their animations when interfaces are opened.
* There is now a sound effect for arriving at transit relays.
* Many locomotives now have higher Quarters.
* The Agravain's base Hull has been increased.
* Cramped Quarters are now available at St Dominic's Augmentations in London.
* Engine Problems are now known as Mechanical Problems.
* Heat now accrues and dissipates smoothly, rather than in steps.
Build Version: 1.3.0.f37a9de5
Release Date: 12/09/2019
Please note, we now have an in-game bug reporting tool.
For technical issues, please see our Troubleshooting Guide.
Please see our announcement post for details of all updates to this build.
Bug fixes and updates
* Scouts now insist on being fed the correct amount of Supplies, even if this means opening a new crate.
* Tooltips for quest objectives are no longer indiscreet about potential plot developments.
* Sounds no longer get out of step with their animations when interfaces are opened.
* There is now a sound effect for arriving at transit relays.
* Many locomotives now have higher Quarters.
* The Agravain's base Hull has been increased.
* Cramped Quarters are now available at St Dominic's Augmentations in London.
* Engine Problems are now known as Mechanical Problems.
* Heat now accrues and dissipates smoothly, rather than in steps.