tarjan95: Hello all, I have to admit I'm a little bit lost in this game. I have cleaned out the bank. Talk to the dream Walker and his wife not in that order. Where did the dead guy in the hotel. Looted the warehouse. Trying to use a crowbar to open the planks of wood in the warehouse but failed. I am no not sure where to go. I even found the gentleman with all the camping equipment in the Little Shack. However, I know I always seem to be doing is collecting loot with no clear indication of where to go. Without giving Major Spoilers or anything away can anyone point me in a Direction so that I don't feel like I'm just wondering around getting tired and hungry. Thanks in advance.
For some reason this game tends to open up more quests as you make progress on other (often unrelated) quests. The game tends to throw quests at you at a faster pace once the initial slow-paced quests are moved further along.
After clearing out the bank - if you have indeed cleared it out (found what was hidden and opened it?) - then keep wandering around, ask people about what you've found, and something seemingly unrelated should occur which you can investigate further. At this point at least some of the quests will become clearer, or at least point you to obvious places.
Also, did you really clear out the warehouse? Or just the first room? The first time I went in there I could only get to one room, but later on I could explore many more rooms...
Make sure you always have enough food to stave off hunger (buy cans from the bar or the pawn shop).
Always try to have a few camping supplies around, and rest once you start getting tired (fireplace, or the bar if it's free - the latter is also dictated by the flow of quests). The bar is hardly ever free, and it costs - fireplaces are free (Ihere are two in town), but you may get attacked (but also get more loot). Later on, when you have tons of cigs, it's worth resting more often - less for actual rest and more for research purposes (to figure out what strange things you've acquired and/or to craft things).
To use the crowbar, you need a minimum of 1 melee, plus a minimum of PHYS+Melee == ? (I think it's 5 or so for most crates?). Unless you've used PHYS as a dump stat, it should be easy enough to get to the point of crowbar usage next time you level. Either way though, although you miss out on some loot by not being able to crowbar through some crates, it's nothing to worry about - you should be able to obtain a similar amount of loot (or at least, save a similar amount of loot) by regularly employing one or more of your "main" skills. The same goes for subterfuge and lockpicks.
Hope that helps a bit. Honestly I can barely remember exactly what I did to get to the point where quests starting flowing a bit better - just know that you'll shortly be at a point where you'll likely get more loot via quests (directly or otherwise), to the point that buying a bunch of supplies or cans won't seem so daunting. At some point quests just throw themselves at you, before things quieten down for a bit again. Also it's worth checking your journal once in a while - I've had stuff in there I'm pretty sure I didn't hear or read anywhere, yet somehow I apparently gleaned some knowledge of someone's house or something...
Finally, every now and then some minor loot gets replenished in all of those loot spots around town, so if you're running low on anything (or even if you haven't checked them in a while), it might be worth just having a quick look at the loot piles around town. It won't make you rich, but it all helps.