It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
My website is starting a let's play of the game Stronghold from 2001. If you are just learning the game and need some tips or you enjoy the game then come check it out!

Let's PlayStronghold Mission 1-3
The next mission of the stronghold play through is up! Updates every Friday.

Stronghold Mission 4
The next mission of the stronghold play through is up. Updates every Friday.

Stronghold Mission 5
The next mission of the stronghold play through is up. Updates every Friday.

Stronghold Mission 6
Mission 7 of the stronghold military campaign is now up. Watch the rat go down in defeat again!
Stronghold Mission 7
Mission 8 of the stronghold military campaign is now up. We get some aid from the snake but can we really trust someone name "The Snake"? Stronghold MIssion 8
avatar
Berolsaurus: Mission 8 of the stronghold military campaign is now up. We get some aid from the snake but can we really trust someone name "The Snake"? Stronghold MIssion 8
I'm sssssure he's trusssstworthy.

Mission 9 is probably one of the better missions the game has to offer; the enemy attacks quickly enough that you can't do something perverse like build a wall across the entire map, but still freeform enough that you really have a lot of leeway in how you design that castle.

Not much for LP's myself, but I may pop in to watch missions 15 and 18. I have no idea what the developers where thinking; without using a cheesy exploit to render your archers invulnerable to attack those missions are just plain sadistic.
avatar
Berolsaurus: Mission 8 of the stronghold military campaign is now up. We get some aid from the snake but can we really trust someone name "The Snake"? Stronghold MIssion 8
avatar
Darvin: I'm sssssure he's trusssstworthy.

Mission 9 is probably one of the better missions the game has to offer; the enemy attacks quickly enough that you can't do something perverse like build a wall across the entire map, but still freeform enough that you really have a lot of leeway in how you design that castle.

Not much for LP's myself, but I may pop in to watch missions 15 and 18. I have no idea what the developers where thinking; without using a cheesy exploit to render your archers invulnerable to attack those missions are just plain sadistic.
Thanks for the reply. I will post every Friday so we will get to missions 15 and 18 soon enough!
The next mission of the stronghold military campaign is now up! We finally finish off the rat! Updates every Friday.

Stronghold Mission 9
The next mission of the stronghold military campaign is now up. Having finished off the rat we move on and attack the snake. In the process we take a castle from him that he was in the middle of building! Updates every Friday.

Stronghold Mission 10
This week we harass the Snake and steal his gold! It also appears I didn't post last weeks update, though it was posted up on youtube. So this week you get a double shot of stronghold! Updates every Friday.

Stronghold Mission 11
Stronghold Mission 12
Post edited November 06, 2015 by Berolsaurus
This week we fight the Snake in a final battle to the death! Can we defeat the snake and finish off another tyrant?

Stronghold Mission 13 Part 1
Stronghold Mission 13 Part 2
This week we grab one of the pig's counties and try to hold the pig off as an enraged wolf continues to hunt us after we finished off the snake last week. Can we survive? Find out in this weeks playthrough of stronghold!

Stronghold Mission 14
This week we bust a hole in the pig's castle and continue to flee into the lands beyond. Can we make good on our escape before the wolf catches us? Find out this week in Stronghold Mission 15
This week we help out our monk allies. Can we hold off the pig long enough for us to make our escape?
Find out this week in Stronghold Mission 16.
Post edited December 04, 2015 by Berolsaurus