Great atmospheric game. I am stuck at some point though, because it crashes on Linux with the following error. Any chance this can be fixed? 
 
 $ ./start.sh 
 Running Strangeland 
 Adventure Game Studio v3.5 Interpreter 
 Copyright (c) 1999-2011 Chris Jones and 2011-2020 others 
 ACI version 3.5.0.26 
 
 Initializing allegro 
 Initializing game data 
 Located game data file: game/data/Strangeland.exe 
 Opened game data file: game28.dta 
 Game data version: 50 
 Compiled with: 3.5.0.26 
 Setting up game configuration 
 Data directory: game/data/ 
 Voice pack found and initialized. 
 audio.vox found and initialized. 
 Setting up window 
 Initializing TTF renderer 
 Initializing keyboard 
 Initializing mouse: number of buttons reported is 3 
 Install timer 
 Sound settings: digital driver ID: 'AUTO' (0xffffffff), MIDI driver ID: 'AUTO' (0xffffffff) 
 ALSA lib rawmidi_hw.c:235:(snd_rawmidi_hw_open) open /dev/snd/midiC0D0 failed: No such file or directory 
 Trying to init: digital driver ID: 'SDL2' (0x53444c32), MIDI driver ID: 'NONE' (0x0) 
 Warning: cannot enable MIDI audio. 
 Problem: No compatible drivers found in the system. 
 
 You may supress this message by disabling MIDI sound in the game setup. 
 Installed digital driver ID: 'SDL2' (0x53444c32), MIDI driver ID: 'NONE' (0x0) 
 Install exit handler 
 Initialize path finder library 
 Game GUI version: 119 
 Requested script API: v3.5.0.7 (7), compat level: v3.5.0.7 (7) 
 Plugin 'agsgalaxy' loaded as 'libagsgalaxy.so', resolving imports... 
 Plugin 'agswaves' loaded as 'libagswaves.so', resolving imports... 
 Game title: 'Strangeland' 
 Checking for disk space 
 Initializing MOD/XM player 
 Game native resolution: 640 x 360 (32 bit) 
 Graphic settings: driver: D3D9, windowed: no, screen def: max, screen size: 0 x 0, match device ratio: yes, game scale: proportional 
 Requested graphics driver 'D3D9' not found, will try existing drivers instead 
 Running OpenGL: 3.0 
 Mouse control: on, base: 1.000000, speed: 1.000000 
 Initialize sprites 
 Audio is processed on the main thread 
 Engine initialization complete 
 Starting game 
 [audio.c: 273]Warning: failed to open wave file: ./Sounds/sound1092.sfx error: Couldn't open ./Sounds/sound1092.sfx 
 Aborted