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I seem to have a problem leveling up my shield skill. Every other weapon skills level up accordingly except the shield. I've equipped myself with the shield since the start of the game, sometimes on the right and, sometimes the left, and also used it continuously on the big rock in the dwarven hall, but my shield level remains the same (at level 1), and instead, my brawl skill increased. Also I've noticed that while equipped with the shield and attacking with it, it doesn't show up on the screen, I only can see my bare fist hitting out. Does anyone has this same problem with the shield?
This question / problem has been solved by Namurimage
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satellite: I seem to have a problem leveling up my shield skill. Every other weapon skills level up accordingly except the shield. I've equipped myself with the shield since the start of the game, sometimes on the right and, sometimes the left, and also used it continuously on the big rock in the dwarven hall, but my shield level remains the same (at level 1), and instead, my brawl skill increased. Also I've noticed that while equipped with the shield and attacking with it, it doesn't show up on the screen, I only can see my bare fist hitting out. Does anyone has this same problem with the shield?

I think that if you have leveled up agility a bit you'll have a really hard time leveling up shield. I'm in the same boat, it took me a very long while to level up shield from 1 to 2.
Best way to level up shield is early on when your agility is really low, then is just a matter of equipping armor, a shield, and going to one of the 'nearly endless' respawn points and letting ennemies hit you. But that's borderline cheating not to mention boring as hell.
You can't attack with the shield, so you can't level it up like you can level up weapons/magick. If you attack with the arm/hand carrying the shield you're in fact attacking with your fists, thus the level increase in brawling.
Shields are a bit weird in Stonekeep and i honestly can't figure out how they influence Drake's stats.
Post edited May 03, 2010 by Namur
Namur is right the best time to level up the shield skill is in the first part of the game, there is an endless ant spawn in the upper level of the castle and if you equip a shield in each hand the ants can't touch you and you level up pretty quick. As far as I know the only way to level the shield skill is to actually deflect attacks from enemies. Anyway my 2 cents.
A shield in both hands is a good idea to help increase the level quickly.
The point is that if it is so hard to level it is a skill/ability that is rarely used and therefore not as useful throughout the game. Well, it seems that way anyway.
Well, like i mentioned above i can't say for sure how shield works, but maybe it's little more than a backup for those who tend to focus more on heavy weapons, meaning they focus more on strenght than agility. Agility reduces your chances of being hit, Shield increases your chances of deflecting blows, which to me seems like an overlapp of some kind. But if you've focused on Strenght instead of Agility, then Shield might become relevant, since your chances of avoiding a blow entirely are smaller (Agility) but your chances of deflecting the damage from a connecting blow are higher (Shield).
With an high enough Agility, i'm not sure if Shield it's even worth worryng about. The fact that there's no way to tell how shields actually work or how they affect combat stats doesn't help. In terms of stats, they don't work like armor does, that's for sure.
Post edited May 06, 2010 by Namur
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Namur: With an high enough Agility, i'm not sure if Shield it's even worth worryng about. The fact that there's no way to tell how shields actually work or how they affect combat stats doesn't help. In terms of stats, they don't work like armor does, that's for sure.

I keep a weapon in each hand to attack and have found little use for a shield.
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Faithful: I keep a weapon in each hand to attack and have found little use for a shield.

Yep, it seems to be borderline useless. I actually carry one, but that's just because i like to punch baddies in the face and i can do that while carrying a shield ;)
For the shield, every one is correct in the fact you should do so at the start of the game. Agility two or three is needed to help keep the ants off of you.

Shields have a chance to block based on IF the enemy hits you or not. And your shield blocking ability goes UP as your shield skill goes up. Don't base if a shield is good by the materials used to make it, but on the blocking percent. At max level Wood blocks 80%, Metal blocks 80-85% Leather and Magical shields block at 90%. If you got high Agility, you may not need the shield, go two light weapons in stead. If you got high strength but low Agility then do the shield as it will block according to its stat if and when your enemy hits you. Leather Shield, found in Throg Temple, can be one of the better shields until you find the magic shield.
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satellite: I seem to have a problem leveling up my shield skill. Every other weapon skills level up accordingly except the shield. I've equipped myself with the shield since the start of the game, sometimes on the right and, sometimes the left, and also used it continuously on the big rock in the dwarven hall, but my shield level remains the same (at level 1), and instead, my brawl skill increased. Also I've noticed that while equipped with the shield and attacking with it, it doesn't show up on the screen, I only can see my bare fist hitting out. Does anyone has this same problem with the shield?
What everyone is stating here is actually incorrect. I know this thread is old but I am posting my reply for anyone searching for all way to increase Stonekeep Stats. I bought this game when it first hit the stores and loved it from the beginning. I am actually on my umpteenth play through for fun.

First, shield does not provide the percentages of protection posted here. What those stats are is your punch stats when holding the specific shield. A shield actually blocks hits. So how it works is your Agility determines the ability to hit and then it looks at your shield stat to determine if the hit is blocked. If your Shield stat is 5 and your Agility is 10, you are basically immune from most hits.

Second, it is not cheating if you equip an item and "work it" at an enemy or the practice stone in the Dwarven Halls. It is called TRAINING, which any good adventurer does. In original D&D rules, you had to go back to your camp and practice to level up even though you had reached the XP level. When I get to the Dwarven Hall, I take out the weapons I don't have a 5 in, tape the mouse buttons down, and walk away. About 1.5 hours later, I have a 5 in that weapon. You also get Agility and Health increases.

Third, I put 2 shields my hand and go up to the Sharga mines to one of the Wasp nests. If you have Karzak in your party, give him 2 shields as well. Any will do. Then attack the sentry wasp. The entire nest comes at you. If your Agility is 10, like mine was, and Shield at 1, you never get hit, but you can hear your shield getting hit. This means the wasp is getting through your Agility but the shield is blocking it. It takes a while, but not as much as you think. Karzak will most likely get to 0 HP but let him lie there. You can use a wand to bring him back.

Fourth, getting the missile stat up is boring. You actually have to sit there and hold the mouse button. The way I don it is I start with the Bow. You probably have 99 arrows already and shoot them all at the stone. Then I take the stone bag and do the same thing. That is 200 hits. I got my missile stats up to 4 pretty quick. It then took another 1000 missile shots, at least to get the 5th. No you're deadly with all weapons.

Lastly, the hardest stat to complete is Strength. The last "button" takes forever. You can put two weapons in your hands and then tape the buttons down but it takes hours, so maybe do it overnight. By this time you probably have everything maxed except Strength. It really won't matter if you walk away at this time, you are probably okay as you still have more than half the levels to go through and eventually your strength will get that last dot.

Why do this? Things get much tougher now, especially the bosses. I remember my first play through and didn't know what the stone was for and went up against the Ice Queen....yeah dead each time. In '97, I finally found a newsgroup to help me. You also have no need for potions and the like for yourself. You give them to your companions, which means efficiency. By the time you meet Khull Khum, you will be a force to be reckoned with.

Happy hunting!
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satellite: I seem to have a problem leveling up my shield skill. Every other weapon skills level up accordingly except the shield. I've equipped myself with the shield since the start of the game, sometimes on the right and, sometimes the left, and also used it continuously on the big rock in the dwarven hall, but my shield level remains the same (at level 1), and instead, my brawl skill increased. Also I've noticed that while equipped with the shield and attacking with it, it doesn't show up on the screen, I only can see my bare fist hitting out. Does anyone has this same problem with the shield?
avatar
cmorrisiv: What everyone is stating here is actually incorrect. I know this thread is old but I am posting my reply for anyone searching for all way to increase Stonekeep Stats. I bought this game when it first hit the stores and loved it from the beginning. I am actually on my umpteenth play through for fun.

First, shield does not provide the percentages of protection posted here. What those stats are is your punch stats when holding the specific shield. A shield actually blocks hits. So how it works is your Agility determines the ability to hit and then it looks at your shield stat to determine if the hit is blocked. If your Shield stat is 5 and your Agility is 10, you are basically immune from most hits.

Second, it is not cheating if you equip an item and "work it" at an enemy or the practice stone in the Dwarven Halls. It is called TRAINING, which any good adventurer does. In original D&D rules, you had to go back to your camp and practice to level up even though you had reached the XP level. When I get to the Dwarven Hall, I take out the weapons I don't have a 5 in, tape the mouse buttons down, and walk away. About 1.5 hours later, I have a 5 in that weapon. You also get Agility and Health increases.

Third, I put 2 shields my hand and go up to the Sharga mines to one of the Wasp nests. If you have Karzak in your party, give him 2 shields as well. Any will do. Then attack the sentry wasp. The entire nest comes at you. If your Agility is 10, like mine was, and Shield at 1, you never get hit, but you can hear your shield getting hit. This means the wasp is getting through your Agility but the shield is blocking it. It takes a while, but not as much as you think. Karzak will most likely get to 0 HP but let him lie there. You can use a wand to bring him back.

Fourth, getting the missile stat up is boring. You actually have to sit there and hold the mouse button. The way I don it is I start with the Bow. You probably have 99 arrows already and shoot them all at the stone. Then I take the stone bag and do the same thing. That is 200 hits. I got my missile stats up to 4 pretty quick. It then took another 1000 missile shots, at least to get the 5th. No you're deadly with all weapons.

Lastly, the hardest stat to complete is Strength. The last "button" takes forever. You can put two weapons in your hands and then tape the buttons down but it takes hours, so maybe do it overnight. By this time you probably have everything maxed except Strength. It really won't matter if you walk away at this time, you are probably okay as you still have more than half the levels to go through and eventually your strength will get that last dot.

Why do this? Things get much tougher now, especially the bosses. I remember my first play through and didn't know what the stone was for and went up against the Ice Queen....yeah dead each time. In '97, I finally found a newsgroup to help me. You also have no need for potions and the like for yourself. You give them to your companions, which means efficiency. By the time you meet Khull Khum, you will be a force to be reckoned with.

Happy hunting!
Thank you. This is exactly the information I was looking for. Almost beat the game years ago but got stuck near the end and couldn't get my shield stat up. I just started my second attempt at playing through the game, and I'm glad I found this.
A half decent location to level up shield before you even reach sewers is the tower that has the fountain of thera. Just sit there and let the shargas slash at you with their swords till you're low on health, go heal and resume. Your Health stat will go up a few times during the process too. And this will make dealing with the squid thing much easier.
Post edited August 10, 2021 by Skrapers
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Skrapers: A half decent location to level up shield before you even reach sewers is the tower that has the fountain of thera. Just sit there and let the shargas slash at you with their swords till you're low on health, go heal and resume. Your Health stat will go up a few times during the process too. And this will make dealing with the squid thing much easier.
Nice bit of information. Time to try again. Every time I play now, I time myself. I really don't know what it is about this game that draws me back.
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Skrapers: A half decent location to level up shield before you even reach sewers is the tower that has the fountain of thera. Just sit there and let the shargas slash at you with their swords till you're low on health, go heal and resume. Your Health stat will go up a few times during the process too. And this will make dealing with the squid thing much easier.
That's a good spot, I personally really like the fountain at level 3 - you can kill one or two of the three shargas near it and then let them whale on you. As a big bonus to me, the run back to the fountain doesn't have any doors to endlessly open and re-open.