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Hi,

I've been playing the game for a couple of hours now and every now and then i have to restart due to all the sound having magically dissapeared. Does anyone know what could be causing this and how to fix it?

And when enabling AA there seem to be something weird going around the main characters head. There is a wireframe or something similar flickering. I'm playing with AA disabled now, but AA looks much nicer in this game. Any isdeas as to how to fix it?

Thanks
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I also had to disable AA for the exact same reason. Unfortunately, I did not find any way to fix it.
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Voight-Kampff: Hi,

I've been playing the game for a couple of hours now and every now and then i have to restart due to all the sound having magically dissapeared. Does anyone know what could be causing this and how to fix it?

(...)

Thanks
Did you try, to disable "hardware accelaration" of your soundcard, it worked for me?!
Sometimes lowering the settings, also helps.

meat
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Voight-Kampff: And when enabling AA there seem to be something weird going around the main characters head. There is a wireframe or something similar flickering. I'm playing with AA disabled now, but AA looks much nicer in this game. Any isdeas as to how to fix it?
This is obviously way too late a response to be useful to the OP, but I'll just post it here for any people who have this problem in the future. I just had this problem myself and wondered what would happen if I turned AA off in the game but forced it through my graphics card program (ATI's CCC in my case). Well, the problem persisted, there were still these weird lines over the character's head. So I minimised Still Life and turned off the options to force AA and texture filtering, then brought Still Life back up again. The 3D models were still anti-aliased, still texture filtered, but the graphic glitches on the head had gone. No idea how this works, but try it out and see if it works for you too.

Here it is with the in-game AA turned off, with 8xAA, 16xAF forced on through the graphics card settings, then turned off once the game is running. Obviously pointless overkill, 2xAA and no AF would probably look the same. Note: going into the in-game graphics settings caused everything to be given a heavy green tint. This was fixed by minimising and maximising the game, but clearly it's not a good idea to go into the graphics menu if you do this method.
Post edited October 10, 2011 by Export
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Vel_Grozny: I also had to disable AA for the exact same reason. Unfortunately, I did not find any way to fix it.
if you own radeon card, leave the anti-aliasing in game settings on... open radeon software, add 'still life' to 'games' and under the 'graphics' menu click 'advanced' and change 'anti-aliasing method' to 'supersampling'... worked for me...