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1. In battle: open ESC menu, choose Help & Codex, Press ESC to close Codex window, you get menu on left:

https://i.imgur.com/iwdQ4nS.jpg
https://i.imgur.com/y1LcNhp.jpg
https://i.imgur.com/kuR9kyC.jpg

Choosing Back closes this menu just fine.

2. 0% chance to Burn target for 100% over 3 turns. It might increase based on something but… it kinda looks weird. Maybe just write Inactive instead of description when the chance is 0, but then again description will be unavailable until it activates. Not sure whether that would be good or bad. Alternatively cut “, 0%” when it’s 0 and add “(inactive).” at the end. Probably too much of a hassle to actually do it, though.

https://i.imgur.com/2PZiAmN.jpg
1. Have The Prototype in your team and press Tab and exploration mode:

https://i.imgur.com/KoKBaLR.jpg

“The” :)

2. So, I’ve got this battle with 2 hounds. Both activated shield and then I used Scramble (I think) on the left one. Result: mercs are no longer protected by shield but the other hound still shows shield active animation. This hound turned ineffective shield off the next turn.

https://i.imgur.com/XC8jcoM.jpg

Other things

H.A.M. does not seem to deal much damage at all now (I got a bunch of 1s), although I need more testing here (forgot to check enemy armor values), but I did have a good weapon at the time.

Not sure how I feel about needing to stun targets to activate Snowcrash. It’s good that you can’t spam it, but requiring stunning targets kind of requires you to use Overheat all the time (which is good, but…). Not sure what could it be replaced with, though.
Post edited May 01, 2017 by tinysalamander
~~HAM’s indeed broken ATM…~~ Ok, maybe not. It’s working now. What was that… Oh well.

The is also some issue with R.U.M.’s self-destruct and (I think) Condemn interaction. There was a battle where all enemies where dead but 1 R.U.M. It tried to use self-destruct, I used Condemn (don’t remember before or after that), also pretty much everything I had, including Scramble, Combo strikes, Guardian spirit, Overheat, Shadowfall, Demean, a great deal of Mindmelts… I saw initiating self-destruct sequence a few times but it never happened. And R.U.M. wasn’t taking any damage even with 100% nanite weakness (no shields, armor 31) it effortlessly reduced 264 damage from my Mindmelt:

https://i.imgur.com/wAsQy9Q.jpg

I had to run away and attack again.

It happened 2 times in the same (random) mission so far.
Post edited May 01, 2017 by tinysalamander
1. Trashing unique item (with confirmation dialog) from items dialog (that one that appears when there is more than one) works but the window is not updated as item remains visible.

2. Eon cube: backpack is full. But those don’t really “live” in backpack.

https://i.imgur.com/qmEmVmX.png
All enemies dead (there was only 1 to begin with) and battle never ends. And I can’t try to flee since that menu is only available when you click on an enemy… Really not a nice idea to place it there, IMO (using items is also a pain from there).

I was able to quit the game without save successfully.

Last time I’ve opened the map it was:
MAP_SH_Random_06_1463836: SH_Hallway_Junction_A_02(1463846)

Player.log: https://pastebin.com/zCFsKu8d

Debian 9 (testing), KDE5, KWin, NVidia.

https://i.imgur.com/vaoi7rF.jpg
https://i.imgur.com/GVQ6UgZ.jpg
Post edited May 02, 2017 by tinysalamander
avatar
tinysalamander: All enemies dead (there was only 1 to begin with) and battle never ends. And I can’t try to flee since that menu is only available when you click on an enemy… Really not a nice idea to place it there, IMO (using items is also a pain from there).

I was able to quit the game without save successfully.

Last time I’ve opened the map it was:
MAP_SH_Random_06_1463836: SH_Hallway_Junction_A_02(1463846)

Player.log: https://pastebin.com/zCFsKu8d

Debian 9 (testing), KDE5, KWin, NVidia.

https://i.imgur.com/vaoi7rF.jpg
https://i.imgur.com/GVQ6UgZ.jpg
Is this with Undulating Uakari v15 - Patch 04.28.2017 ?
avatar
tinysalamander: All enemies dead (there was only 1 to begin with) and battle never ends. And I can’t try to flee since that menu is only available when you click on an enemy… Really not a nice idea to place it there, IMO (using items is also a pain from there).

I was able to quit the game without save successfully.

Last time I’ve opened the map it was:
MAP_SH_Random_06_1463836: SH_Hallway_Junction_A_02(1463846)

Player.log: https://pastebin.com/zCFsKu8d

Debian 9 (testing), KDE5, KWin, NVidia.

https://i.imgur.com/vaoi7rF.jpg
https://i.imgur.com/GVQ6UgZ.jpg
avatar
JudasIscariot: Is this with Undulating Uakari v15 - Patch 04.28.2017 ?
Undulating Uakari v15 - Patch 04.15.2017. I don’t think Patch 04.28.2017 existed when I played the game.

New GOG menu gives no notifications on new patches available, that sucks.
Hmm, no bugs today. But since I can’t spam Snowcrash anymore my 2nd favorite thing is now Shareware. With good crit value those viruses spread like wildfire, Mindmelt kills things, and I’ve just learned Logic Bomb as well. This is gonna be painful :) It also helps infecting those pesky dodging enemies.
(Spoilers)

Gorzilla mission.

1. Housekeepers called his gorzilla friend even though I helped Housekeeper before and, I think, I even got some item from him in previous mission. Is he random? I played this many times and still don’t understand him (^  ^)'

https://i.imgur.com/yQoFuS0.jpg

2. Plasma Barrier cannot be stopped with Condemn. And I did use Condemn before Plasma Barrier was used. Plasma Barrier uses buff plus icon, so either it should be purged or icon should be changed.

https://i.imgur.com/6cSLZAg.jpg

3. Aurora mission briefing says to identify commander:

https://i.imgur.com/6PsWAVk.jpg

But there is no such an option in Gorzilla menu:

https://i.imgur.com/WH5fDVz.jpg

Choosing “Who manufactured the target” works but this is not intuitive. There is no “mission objective complete” sound as well.

After the deep scanning Gorzilla attacked me right away, I had no chance to get additional info for a bonus. I think it used to work in the past. And I can’t summon another gorzilla to learn it because reasons…

https://i.imgur.com/NuqVThZ.jpg
Guardian Spirit is not protected by Purifying Prism.

https://i.imgur.com/Z0JEsJL.jpg
https://i.imgur.com/RYmpGEd.jpg
Sometimes animation works weird when you walk through the door. As if it skips a cell or something (although that isn’t the case, I think). At least that’s the visual impression I’ve got. Not sure when exactly that happens, though.
1. I’ve got this lovely armor from FoxKin. Is it Tactical or Light? I mean, stat changes description is confused :)

https://i.imgur.com/7fmUXSH.jpg

2. PAR dialog has this “Thorpe: Thorpe:” line. Or maybe he is just that Thorpe [pokerface]

https://i.imgur.com/kvzKgmt.jpg
1. Virus: Hotlink has no duration in battle:

https://i.imgur.com/XQ3dfPp.jpg

I’m also not sure whether it really lasts several rounds since it disappears pretty quickly, although I haven’t tested whether it’s real or just my imagination.

2. Social stage cannot into math:

https://i.imgur.com/z2fvfzW.jpg

+5: costs 5 favor and 220 credits
+10: costs 10 favor and 1120 credits

What if I choose +5 twice? Or is that a feature? :)

3. Esuna Bomb description has 2 dots at the end.

https://i.imgur.com/yX34Egc.jpg

Why is it combat only and, AFAIR, it deals really minor damage to enemies anyway.

4. If I move equippable item, say, to the left in the inventory (for sorting purposes) that equipped item slot becomes highlighted and something goes wrong:

https://i.imgur.com/ClLo8gN.jpg

This is a purely cosmetical bug.

5. -1/2790 EXP strikes back.

https://i.imgur.com/tjlRiUm.jpg

The Prototype did not really gain a level (since he is 1 EXP too low for it).

6. Whenever Cyberninja assassinates merc leader (while others attack anyway) timeline has empty space at the start of the battle:

https://i.imgur.com/jxGJPK9.jpg

7. Another empty place on timeline. Hacker viruses where chain-hitting things.

https://i.imgur.com/K8SUWy9.jpg

8. In the same battle (see previous section) I’ve got quite a few crits likely due viruses chain-hitting things™ which I needed for PAR (I think) favors. The bad thing? I’ve got 25/20 crits and that’s not enough! Apparently :)

https://i.imgur.com/AIlsLoB.jpg
https://i.imgur.com/fWDWSzx.jpg
(Spoilerish screenshot)

Prorotype’s Integration III is too long for the popup:

https://i.imgur.com/kTe2m2D.jpg

// Although I get the feeling I posted something like that before…
1. Savior: Savior:

https://i.imgur.com/dambfha.jpg

(That was Force Psyker’s name)

2. Should Prototype really care about some “risque photos?” But then again, maybe he does, so might not be a bug :)

https://i.imgur.com/dn9FY0P.jpg

3. Map shows there is an exit that way. Somehow…

https://i.imgur.com/TwjYoVV.jpg
https://i.imgur.com/C3LiRZb.jpg

4. Hotlinks shows no description but this time there is a duration info. No idea why that happens sometimes.

https://i.imgur.com/t61mFVu.jpg

5. Ok, these lovely guys attacked me just now (Mjölnir squad was it?):

https://i.imgur.com/waBxCfL.jpg

They placed Shock X on my team (either on all, or most of them), I used some viruses with Shareware (Overheat at the very least) and then I used Purity Prism. OHSH~

https://i.imgur.com/i1KoEok.jpg

The problem: that Purity Prism chain animations took AWHILE. Well, it was less than a minute, but still… My GTX 650 might not be the hottest thing now, but I thought I might just mention that.

6. Map generation sometimes does this:

https://i.imgur.com/2OVE4dt.jpg
https://i.imgur.com/wMk7yHV.jpg

You can walk through the ~~wardrobe~~ locker(?) into a hidden room. Although it might be a feature, I’m not sure.

7. Sometimes when your part gains a level the level up sound repeats after EXP screen (battle complete / mission complete) is closed.