Posted February 04, 2018
EDIT: I so updated my GPU drivers to the latest Game-Ready version and it seemed to correct the problem. They weren't that old, but I see that there were some other Unity related crashed that the latest patches tried to correct so maybe a Unity update created the need for matching newer GPU drivers?
EDIT2: NM, that lasted all of one play session. Right back to access violations again.
Played about 5 hours without error, leveled my team to level 5-ish. Since starting the first story-mission Stella Marin, I'm constantly crashing during the mission. I get Access Violations in the crash dump. I can load up the last save and get a little further if I follow a different sequence of events (it will usually crash again at the same exact spot if I retrace my last steps precisely), but it's just happening so often I don't think I have any chance of completing the mission successfully.
Any suggestions?
StarCrawlers [version: Unity 2017.2.0p2 (dbc2eb12ac98)]
UnityPlayer.dll caused an Access Violation (0xc0000005)
in module UnityPlayer.dll at 0033:43785e99.
Error occurred at 2018-02-04_012316.
39% memory in use.
16325 MB physical memory [9917 MB free].
32709 MB paging file [20376 MB free].
134217728 MB user address space [134212678 MB free].
Read from location 4465e350 caused an access violation.
Context:
RDI: 0xb09da5a0 RSI: 0x7bb04810 RAX: 0x4465e350
RBX: 0x00000018 RCX: 0xb09da5a0 RDX: 0x00000000
RIP: 0x43785e99 RBP: 0x00000004 SegCs: 0x00000033
EFlags: 0x00010246 RSP: 0xcb57ec40 SegSs: 0x0000002b
R8: 0xcb57ee10 R9: 0x50c0f4b0 R10: 0x50c0e190
R11: 0x438ffc70 R12: 0x7bb04810 R13: 0x00000000
R14: 0xcb57f350 R15: 0x4fbef870
Win10x64
GTX1070
1440p
Using GOG Galaxy client
EDIT2: NM, that lasted all of one play session. Right back to access violations again.
Played about 5 hours without error, leveled my team to level 5-ish. Since starting the first story-mission Stella Marin, I'm constantly crashing during the mission. I get Access Violations in the crash dump. I can load up the last save and get a little further if I follow a different sequence of events (it will usually crash again at the same exact spot if I retrace my last steps precisely), but it's just happening so often I don't think I have any chance of completing the mission successfully.
Any suggestions?
StarCrawlers [version: Unity 2017.2.0p2 (dbc2eb12ac98)]
UnityPlayer.dll caused an Access Violation (0xc0000005)
in module UnityPlayer.dll at 0033:43785e99.
Error occurred at 2018-02-04_012316.
39% memory in use.
16325 MB physical memory [9917 MB free].
32709 MB paging file [20376 MB free].
134217728 MB user address space [134212678 MB free].
Read from location 4465e350 caused an access violation.
Context:
RDI: 0xb09da5a0 RSI: 0x7bb04810 RAX: 0x4465e350
RBX: 0x00000018 RCX: 0xb09da5a0 RDX: 0x00000000
RIP: 0x43785e99 RBP: 0x00000004 SegCs: 0x00000033
EFlags: 0x00010246 RSP: 0xcb57ec40 SegSs: 0x0000002b
R8: 0xcb57ee10 R9: 0x50c0f4b0 R10: 0x50c0e190
R11: 0x438ffc70 R12: 0x7bb04810 R13: 0x00000000
R14: 0xcb57f350 R15: 0x4fbef870
Win10x64
GTX1070
1440p
Using GOG Galaxy client
Post edited February 06, 2018 by jfunk825