abbayarra: I did see a blog post where they stated that on console when they tried to get several people on a game the game slowed way down and that they had not been able to fix it.
Darvond: That was posted in December of 2020 indeed. The post about the performance issues was from June 2019.
It is now March 2021. I will personally congratulate the devs themselves if they manage to release a competent port that doesn't bankrupt them and isn't a gong show in some portion or another.
There was already a lot wrong with the game when they came up with this idea. I can't imagine adapting it to console has been easy. How many certifications for release they've failed, battling the ESRB, dragging the code across the chalkboard to optimize it away from SDL1, fixing the 64 bit memory leak that's been known across multiple versions...
But then there's aspects that were never even optimized for desktop, like the inventory, the navigation system, or just getting around on planets. These are things which simply couldn't exist as they were on a console.
Just putting it bluntly, a lot of Starbound's UX was designed around the screencrunch of a netbook, and not massive 4K screens at several meters away.
Man that is not true, I have played this on laptops, my s7 plus tablet, 55 inch oled, 4k 1440 and 1080. As for optimized sounds like you are just repeating stuff you heard. This game runs fine even on some of the worst laptops. I have had people play on my server with like 50 dollar laptops. The only people i ever seen complain about it not running right are people who have no idea what they are doing, and try to run the server and the game on the same computer and are using really old computers. As for the xbox one s, x, and series s x they are faster than most peoples computers are, it would work fine if they allowed dedicated servers.
As for 4k I will never understand why it is so hard for people to grasp. Making a game have a huge UI so u can see it at 10 feet doesnt make the game optimized for 4k. If you cannot read windows font at the distance you are sitting at 100 percent zoom 4k is meaningless. In order to see 4k on any game at 10 feet you would need a 90 plus inch screen. If you have a 55 you need to be around 2 to 3 feet from it to see 4k from 1440, 65 is around 4 ect some one made a chart on rtings. My guess is because most people have really bad TVS, unless you have a high end 4k tv 1500+, 1080 looks like garbage because the scaling is terrible on the tv.
If you have a 4k 55 inch screen and are sitting meters away, you cannot tell the difference between 1440 or 4k end of story. 4k 60 fps, vs 1440 60 fps at 6 feet same graphic settings would be impossible to tell the difference. Unless you have better than my vision which is 20/15. The general rule as i said if you cant read windows text at 100 percent at 4k you cant tell the difference, you are just filling your head up with garbage about how you think you can.